Removed all usage of TerminateThread()/thread_kill(), thread_wait() is used instead now.
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@@ -500,8 +500,9 @@ typedef struct voodoo_t
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void *codegen_data;
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struct voodoo_set_t *set;
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uint8_t fifo_thread_run, render_thread_run[4];
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uint8_t *vram, *changedvram;
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void *p;
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