qt: Add overload protection to renderers
Added atomic_flags for renderer buffers to prevent concurrent usage and overloading the renderer with draw requests when it's busy.
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@@ -43,7 +43,7 @@ public:
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void setRenderType(RenderType type);
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public slots:
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void onBlit(const QImage& img, int, int, int, int);
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void onBlit(const QImage& img, int, int, int, int, std::atomic_flag* in_use);
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protected:
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void resizeEvent(QResizeEvent *event) override;
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