Absolute mouse input now works on secondary monitors

This commit is contained in:
Cacodemon345
2023-03-04 23:10:43 +06:00
parent e650ec7505
commit 7de41b383c
2 changed files with 18 additions and 3 deletions

View File

@@ -733,7 +733,9 @@ MainWindow::initRendererMonitorSlot(int monitor_index)
secondaryRenderer->showMaximized();
}
secondaryRenderer->switchRenderer((RendererStack::Renderer) vid_api);
secondaryRenderer->setMouseTracking(true);
}
connect(this, &MainWindow::pollMouse, secondaryRenderer.get(), &RendererStack::mousePoll, Qt::DirectConnection);
}
}