OpenGL Shader configuration UI

This commit is contained in:
Cacodemon345
2025-03-09 23:58:54 +06:00
parent 7a4d5ee75e
commit 7e61d2d586
13 changed files with 349 additions and 16 deletions

View File

@@ -255,6 +255,8 @@ glslp_t *glslp_parse(const char *f) {
safe_strncpy(s, t + j, sublen);
s[511 < sublen ? 511 : sublen] = 0;
if (s[strlen(s) - 1] == ';') s[strlen(s) - 1] = 0;
struct texture *tex = &glslp->textures[glslp->num_textures++];
strcpy(tex->name, s);