OpenGL Shader configuration UI

This commit is contained in:
Cacodemon345
2025-03-09 23:58:54 +06:00
parent 7a4d5ee75e
commit 7e61d2d586
13 changed files with 349 additions and 16 deletions

View File

@@ -32,6 +32,7 @@ public:
QSize getRenderWidgetSize();
void setSendKeyboardInput(bool enabled);
void checkFullscreenHotkey();
void reloadAllRenderers();
std::array<std::unique_ptr<RendererStack>, 8> renderers;
signals:
@@ -173,6 +174,9 @@ private:
bool fs_on_signal = false;
bool fs_off_signal = false;
/* Reload the renderers after closing renderer options dialog. */
bool reload_renderers = false;
friend class SpecifyDimensions;
friend class ProgSettings;
friend class RendererCommon;