Include guards on our headers
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@@ -1,5 +1,5 @@
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#ifndef SOUND_SND_SB_DSP_H
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#define SOUND_SND_SB_DSP_H
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# define SOUND_SND_SB_DSP_H
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/*Sound Blaster Clones, for quirks*/
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#define SB_SUBTYPE_DEFAULT 0 /*Handle as a Creative card*/
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@@ -125,4 +125,4 @@ void sb_dsp_set_stereo(sb_dsp_t *dsp, int stereo);
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void sb_dsp_update(sb_dsp_t *dsp);
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void sb_update_mask(sb_dsp_t *dsp, int irqm8, int irqm16, int irqm401);
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#endif /* SOUND_SND_SB_DSP_H */
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#endif /* SOUND_SND_SB_DSP_H */
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