Include guards on our headers
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@@ -15,6 +15,10 @@
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*
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* Copyright 2008-2020 Sarah Walker.
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*/
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#ifndef VIDEO_VOODOO_TEXTURE_H
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# define VIDEO_VOODOO_TEXTURE_H
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static const uint32_t texture_offset[LOD_MAX+3] =
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{
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0,
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@@ -34,3 +38,5 @@ void voodoo_recalc_tex(voodoo_t *voodoo, int tmu);
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void voodoo_use_texture(voodoo_t *voodoo, voodoo_params_t *params, int tmu);
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void voodoo_tex_writel(uint32_t addr, uint32_t val, void *p);
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void flush_texture_cache(voodoo_t *voodoo, uint32_t dirty_addr, int tmu);
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#endif /* VIDEO_VOODOO_TEXTURE_H*/
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