Include guards on our headers
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@@ -12,6 +12,7 @@
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*
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* Copyright 2021 Teemu Korhonen
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*/
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#ifndef WIN_OPENGL_GLSLP_H
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#define WIN_OPENGL_GLSLP_H
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@@ -20,4 +21,4 @@
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GLuint load_custom_shaders(const char* path);
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GLuint load_default_shaders();
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#endif /*!WIN_OPENGL_GLSLP_H*/
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#endif /*!WIN_OPENGL_GLSLP_H*/
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