From 7ffb65827eaec48b864e4f0c82d7a951dede72b0 Mon Sep 17 00:00:00 2001 From: Jasmine Iwanek Date: Fri, 4 Jul 2025 20:10:20 -0400 Subject: [PATCH] AWE32 (Non PNP) has a non-PNP gameport --- src/sound/snd_sb.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/sound/snd_sb.c b/src/sound/snd_sb.c index 1aef7d575..917d321ef 100644 --- a/src/sound/snd_sb.c +++ b/src/sound/snd_sb.c @@ -3602,7 +3602,7 @@ sb_awe32_init(UNUSED(const device_t *info)) if (device_get_config_int("receive_input")) midi_in_handler(1, sb_dsp_input_msg, sb_dsp_input_sysex, &sb->dsp); - sb->gameport = gameport_add(&gameport_pnp_device); + sb->gameport = gameport_add(&gameport_device); sb->gameport_addr = 0x200; gameport_remap(sb->gameport, sb->gameport_addr);