Cleanups, copyright headers and name changing for PRing

This commit is contained in:
Cacodemon345
2025-03-10 20:54:25 +06:00
parent 1ed579a0fc
commit 81461f677d
17 changed files with 136 additions and 1453 deletions

View File

@@ -200,7 +200,6 @@ load_general(void)
video_framerate = ini_section_get_int(cat, "video_gl_framerate", -1);
video_vsync = ini_section_get_int(cat, "video_gl_vsync", 0);
strncpy(video_shader, ini_section_get_string(cat, "video_gl_shader", ""), sizeof(video_shader) - 1);
window_remember = ini_section_get_int(cat, "window_remember", 0);
if (window_remember) {
@@ -1733,7 +1732,19 @@ load_gl3_shaders(void)
if (shaders > MAX_USER_SHADERS)
shaders = MAX_USER_SHADERS;
for (int i = 0; i < shaders; i++) {
if (shaders == 0) {
ini_section_t general = ini_find_section(config, "General");
if (general) {
p = ini_section_get_string(general, "video_gl_shader", NULL);
if (p) {
strncpy(gl3_shader_file[0], p, 512);
ini_delete_var(config, general, "video_gl_shader");
return;
}
}
}
for (i = 0; i < shaders; i++) {
temp[0] = 0;
snprintf(temp, 512, "shader%d", i);
p = ini_section_get_string(cat, temp, "");
@@ -2035,10 +2046,6 @@ save_general(void)
ini_section_set_int(cat, "video_gl_vsync", video_vsync);
else
ini_section_delete_var(cat, "video_gl_vsync");
if (strlen(video_shader) > 0)
ini_section_set_string(cat, "video_gl_shader", video_shader);
else
ini_section_delete_var(cat, "video_gl_shader");
if (do_auto_pause)
ini_section_set_int(cat, "do_auto_pause", do_auto_pause);