Add OpenGL 3.0 Core renderer
This commit is contained in:
@@ -37,7 +37,7 @@
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="RendererStack" name="stackedWidget" />
|
||||
<widget class="RendererStack" name="stackedWidget"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
@@ -47,7 +47,7 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>724</width>
|
||||
<height>19</height>
|
||||
<height>22</height>
|
||||
</rect>
|
||||
</property>
|
||||
<widget class="QMenu" name="menuAction">
|
||||
@@ -87,6 +87,7 @@
|
||||
<addaction name="actionSoftware_Renderer"/>
|
||||
<addaction name="actionHardware_Renderer_OpenGL"/>
|
||||
<addaction name="actionHardware_Renderer_OpenGL_ES"/>
|
||||
<addaction name="actionOpenGL_3_0_Core"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menuWindow_scale_factor">
|
||||
<property name="title">
|
||||
@@ -511,19 +512,16 @@
|
||||
<string>Sound gain...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionOpenGL_3_0_Core">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>OpenGL 3.0 Core</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>HardwareRenderer</class>
|
||||
<extends>QOpenGLWidget</extends>
|
||||
<header>qt_hardwarerenderer.hpp</header>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>SoftwareRenderer</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>qt_softwarerenderer.hpp</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>RendererStack</class>
|
||||
<extends>QStackedWidget</extends>
|
||||
|
||||
Reference in New Issue
Block a user