Move the "No joystick" option to the top and get rid of the JOYSTICK_TYPE_NONE macro
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@@ -1535,7 +1535,7 @@ machine_tandy1k_init(const machine_t *model, int type)
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break;
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}
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if (joystick_type != JOYSTICK_TYPE_NONE)
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if (joystick_type)
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device_add(&gameport_device);
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eep_data_out = 0x0000;
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