Merge pull request #5327 from Cacodemon345/qt-openglrenderer-pcem
Restore older GLSL version code
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@@ -34,6 +34,7 @@ extern MainWindow* main_window;
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#include <QEvent>
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#include <QApplication>
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#include <QString>
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#include <QByteArray>
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#include <QOpenGLContext>
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#include <QOpenGLFunctions>
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@@ -171,30 +172,33 @@ OpenGLRenderer::create_program(struct shader_program *program)
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int
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OpenGLRenderer::compile_shader(GLenum shader_type, const char *prepend, const char *program, int *dst)
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{
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const char *source[3];
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QRegularExpression versionRegex("^\\s*(#version\\s+\\w+)", QRegularExpression::MultilineOption);
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QString progSource = QString(program);
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QByteArray finalSource = nullptr;
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const char *source[5];
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char version[50];
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int ver = 0;
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char *version_loc = (char *) strstr(program, "#version");
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if (version_loc)
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ver = (int) strtol(version_loc + 8, (char **) &program, 10);
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else {
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ver = glsl_version[0] * 100 + glsl_version[1] * 10;
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if (ver == 300)
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ver = 130;
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else if (ver == 310)
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ver = 140;
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else if (ver == 320)
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ver = 150;
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if (version_loc) {
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snprintf(version, 49, "%s\n", versionRegex.match(progSource).captured(1).toLatin1().data());
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progSource.remove(versionRegex);
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} else {
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snprintf(version, 49, "%s\n", this->glslVersion.toLatin1().data());
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}
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sprintf(version, "#version %d\n", ver);
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source[0] = version;
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source[1] = prepend ? prepend : "";
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source[2] = program;
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/* Remove parameter lines. */
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progSource.remove(QRegularExpression("^\\s*#pragma parameter.*?\\n", QRegularExpression::MultilineOption));
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pclog("GLSL version %d\n", ver);
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finalSource = progSource.toLatin1();
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source[0] = version;
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source[1] = "\n#extension GL_ARB_shading_language_420pack : enable\n";
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source[2] = prepend ? prepend : "";
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source[3] = "\n#line 1\n";
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source[4] = finalSource.data();
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GLuint shader = glw.glCreateShader(shader_type);
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glw.glShaderSource(shader, 3, source, NULL);
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glw.glShaderSource(shader, 5, source, NULL);
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glw.glCompileShader(shader);
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GLint status = 0;
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@@ -840,6 +844,15 @@ OpenGLRenderer::initialize()
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pclog("Using OpenGL %s\n", glw.glGetString(GL_VERSION));
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pclog("Using Shading Language %s\n", glw.glGetString(GL_SHADING_LANGUAGE_VERSION));
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glslVersion = reinterpret_cast<const char *>(glw.glGetString(GL_SHADING_LANGUAGE_VERSION));
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glslVersion.truncate(4);
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glslVersion.remove('.');
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glslVersion.prepend("#version ");
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if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES)
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glslVersion.append(" es");
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else if (context->format().profile() == QSurfaceFormat::CoreProfile)
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glslVersion.append(" core");
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glw.glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
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pclog("Max texture size: %dx%d\n", max_texture_size, max_texture_size);
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