The emulator now tries to initialize the other renderer if the specified one fails, and only fatals if both fail to initialize;

On Windows, fatal now displays a message box, based on old PCem-X patch by RichardG;
Added emulation of the 287, 387, and 487SX floating point units and an option to enable them.
This commit is contained in:
OBattler
2017-02-21 01:18:46 +01:00
parent af03793533
commit 86d1b0f1eb
17 changed files with 695 additions and 40 deletions

View File

@@ -4,7 +4,7 @@
#ifdef __cplusplus
extern "C" {
#endif
void d3d_init(HWND h);
int d3d_init(HWND h);
void d3d_close();
void d3d_reset();
void d3d_resize(int x, int y);