The emulator now tries to initialize the other renderer if the specified one fails, and only fatals if both fail to initialize;
On Windows, fatal now displays a message box, based on old PCem-X patch by RichardG; Added emulation of the 287, 387, and 487SX floating point units and an option to enable them.
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@@ -4,7 +4,7 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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void d3d_init(HWND h);
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int d3d_init(HWND h);
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void d3d_close();
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void d3d_reset();
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void d3d_resize(int x, int y);
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