The Voodoos now correctly lock and unlock mutexes.

This commit is contained in:
OBattler
2020-11-18 16:15:01 +01:00
parent 9fb3a3ed56
commit 889c19c650
5 changed files with 26 additions and 0 deletions

View File

@@ -1307,7 +1307,9 @@ static void banshee_reg_writel(uint32_t addr, uint32_t val, void *p)
break;
case SST_swapPending:
thread_wait_mutex(voodoo->swap_mutex);
voodoo->swap_count++;
thread_release_mutex(voodoo->swap_mutex);
// voodoo->cmd_written++;
break;
@@ -2246,11 +2248,13 @@ static void banshee_vsync_callback(svga_t *svga)
voodoo_t *voodoo = banshee->voodoo;
voodoo->retrace_count++;
thread_wait_mutex(voodoo->swap_mutex);
if (voodoo->swap_pending && (voodoo->retrace_count > voodoo->swap_interval))
{
if (voodoo->swap_count > 0)
voodoo->swap_count--;
voodoo->swap_pending = 0;
thread_release_mutex(voodoo->swap_mutex);
memset(voodoo->dirty_line, 1, sizeof(voodoo->dirty_line));
voodoo->retrace_count = 0;
@@ -2258,6 +2262,8 @@ static void banshee_vsync_callback(svga_t *svga)
thread_set_event(voodoo->wake_fifo_thread);
voodoo->frame_count++;
}
else
thread_release_mutex(voodoo->swap_mutex);
voodoo->overlay.src_y = 0;
banshee->desktop_addr = banshee->vidDesktopStartAddr;