qt: Refactor renderers buffer ownership

Invert the way buffers are created; make renderer create buffers for
renderer stack.
Use QImage bits as the buffer for software renderer.
This commit is contained in:
ts-korhonen
2022-01-15 21:45:34 +02:00
parent 07446719a4
commit 8c8e2219d8
8 changed files with 108 additions and 44 deletions

View File

@@ -3,6 +3,8 @@
#include <QWidget>
#include <QRasterWindow>
#include <QPaintDevice>
#include <array>
#include <atomic>
#include "qt_renderercomon.hpp"
@@ -12,11 +14,18 @@ class SoftwareRenderer : public QRasterWindow, public RendererCommon
public:
explicit SoftwareRenderer(QWidget *parent = nullptr);
void paintEvent(QPaintEvent *event) override;
void paintEvent(QPaintEvent* event) override;
std::vector<std::tuple<uint8_t*, std::atomic_flag*>> getBuffers() override;
public slots:
void onBlit(const std::unique_ptr<uint8_t>* img, int, int, int, int, std::atomic_flag* in_use);
void onBlit(int buf_idx, int x, int y, int w, int h);
protected:
std::array<std::unique_ptr<QImage>, 2> images;
int cur_image = -1;
void onPaint(QPaintDevice* device);
void resizeEvent(QResizeEvent *event) override;
bool event(QEvent *event) override;
};