diff --git a/src/86box.c b/src/86box.c index 97c211bee..e2cc55e75 100644 --- a/src/86box.c +++ b/src/86box.c @@ -11,6 +11,7 @@ * Authors: Sarah Walker, * Miran Grca, * Fred N. van Kempen, + * Jasmine Iwanek, * * Copyright 2008-2020 Sarah Walker. * Copyright 2016-2020 Miran Grca. @@ -18,7 +19,7 @@ * Copyright 2021 Laci bá' * Copyright 2021 dob205 * Copyright 2021 Andreas J. Reichel. - * Copyright 2021-2022 Jasmine Iwanek. + * Copyright 2021-2025 Jasmine Iwanek. */ #include #include @@ -178,6 +179,7 @@ int bugger_enabled = 0; /* (C) enable int novell_keycard_enabled = 0; /* (C) enable Novell NetWare 2.x key card emulation. */ int postcard_enabled = 0; /* (C) enable POST card */ int unittester_enabled = 0; /* (C) enable unit tester device */ +int gameport_type[GAMEPORT_MAX] = { 0, 0 }; /* (C) enable gameports */ int isamem_type[ISAMEM_MAX] = { 0, 0, 0, 0 }; /* (C) enable ISA mem cards */ int isartc_type = 0; /* (C) enable ISA RTC card */ int gfxcard[GFXCARD_MAX] = { 0, 0 }; /* (C) graphics/video card */ diff --git a/src/config.c b/src/config.c index 83b010eb2..c52ec48ad 100644 --- a/src/config.c +++ b/src/config.c @@ -8,20 +8,19 @@ * * Configuration file handler. * - * - * * Authors: Sarah Walker, * Miran Grca, * Fred N. van Kempen, * Overdoze, * David Hrdlička, + * Jasmine Iwanek, * * Copyright 2008-2019 Sarah Walker. * Copyright 2016-2019 Miran Grca. * Copyright 2017-2019 Fred N. van Kempen. * Copyright 2018-2019 David Hrdlička. * Copyright 2021 Andreas J. Reichel. - * Copyright 2021-2022 Jasmine Iwanek. + * Copyright 2021-2025 Jasmine Iwanek. * * NOTE: Forcing config files to be in Unicode encoding breaks * it on Windows XP, and possibly also Vista. Use the @@ -525,23 +524,23 @@ load_input_devices(void) for (int js = 0; js < joystick_get_max_joysticks(joystick_type); js++) { sprintf(temp, "joystick_%i_nr", js); - joystick_state[js].plat_joystick_nr = ini_section_get_int(cat, temp, 0); + joystick_state[0][js].plat_joystick_nr = ini_section_get_int(cat, temp, 0); - if (joystick_state[js].plat_joystick_nr) { + if (joystick_state[0][js].plat_joystick_nr) { for (int axis_nr = 0; axis_nr < joystick_get_axis_count(joystick_type); axis_nr++) { sprintf(temp, "joystick_%i_axis_%i", js, axis_nr); - joystick_state[js].axis_mapping[axis_nr] = ini_section_get_int(cat, temp, axis_nr); + joystick_state[0][js].axis_mapping[axis_nr] = ini_section_get_int(cat, temp, axis_nr); } for (int button_nr = 0; button_nr < joystick_get_button_count(joystick_type); button_nr++) { sprintf(temp, "joystick_%i_button_%i", js, button_nr); - joystick_state[js].button_mapping[button_nr] = ini_section_get_int(cat, temp, button_nr); + joystick_state[0][js].button_mapping[button_nr] = ini_section_get_int(cat, temp, button_nr); } for (int pov_nr = 0; pov_nr < joystick_get_pov_count(joystick_type); pov_nr++) { sprintf(temp, "joystick_%i_pov_%i", js, pov_nr); p = ini_section_get_string(cat, temp, "0, 0"); - joystick_state[js].pov_mapping[pov_nr][0] = joystick_state[js].pov_mapping[pov_nr][1] = 0; - sscanf(p, "%i, %i", &joystick_state[js].pov_mapping[pov_nr][0], - &joystick_state[js].pov_mapping[pov_nr][1]); + joystick_state[0][js].pov_mapping[pov_nr][0] = joystick_state[0][js].pov_mapping[pov_nr][1] = 0; + sscanf(p, "%i, %i", &joystick_state[0][js].pov_mapping[pov_nr][0], + &joystick_state[0][js].pov_mapping[pov_nr][1]); } } } @@ -760,6 +759,28 @@ load_ports(void) p = ini_section_get_string(cat, temp, "none"); lpt_ports[c].device = lpt_device_get_from_internal_name(p); } + +#if 0 +// TODO: Load + for (c = 0; c < GAMEPORT_MAX; c++) { + sprintf(temp, "gameport%d_enabled", c + 1); + game_ports[c].enabled = !!ini_section_get_int(cat, temp, (c == 0) ? 1 : 0); + + sprintf(temp, "gameport%d_device", c + 1); + p = ini_section_get_string(cat, temp, "none"); + game_ports[c].device = gameport_get_from_internal_name(p); + } + + for (uint8_t c = 0; c < GAMEPORT_MAX; c++) { + sprintf(temp, "gameport%d_type", c); + + p = ini_section_get_string(cat, temp, "none"); + gameport_type[c] = gameport_get_from_internal_name(p); + + if (!strcmp(p, "none")) + ini_section_delete_var(cat, temp); + } +#endif } /* Load "Storage Controllers" section. */ @@ -2174,21 +2195,21 @@ save_input_devices(void) for (int js = 0; js < joystick_get_max_joysticks(joystick_type); js++) { sprintf(tmp2, "joystick_%i_nr", js); - ini_section_set_int(cat, tmp2, joystick_state[js].plat_joystick_nr); + ini_section_set_int(cat, tmp2, joystick_state[0][js].plat_joystick_nr); - if (joystick_state[js].plat_joystick_nr) { + if (joystick_state[0][js].plat_joystick_nr) { for (int axis_nr = 0; axis_nr < joystick_get_axis_count(joystick_type); axis_nr++) { sprintf(tmp2, "joystick_%i_axis_%i", js, axis_nr); - ini_section_set_int(cat, tmp2, joystick_state[js].axis_mapping[axis_nr]); + ini_section_set_int(cat, tmp2, joystick_state[0][js].axis_mapping[axis_nr]); } for (int button_nr = 0; button_nr < joystick_get_button_count(joystick_type); button_nr++) { sprintf(tmp2, "joystick_%i_button_%i", js, button_nr); - ini_section_set_int(cat, tmp2, joystick_state[js].button_mapping[button_nr]); + ini_section_set_int(cat, tmp2, joystick_state[0][js].button_mapping[button_nr]); } for (int pov_nr = 0; pov_nr < joystick_get_pov_count(joystick_type); pov_nr++) { sprintf(tmp2, "joystick_%i_pov_%i", js, pov_nr); - sprintf(temp, "%i, %i", joystick_state[js].pov_mapping[pov_nr][0], - joystick_state[js].pov_mapping[pov_nr][1]); + sprintf(temp, "%i, %i", joystick_state[0][js].pov_mapping[pov_nr][0], + joystick_state[0][js].pov_mapping[pov_nr][1]); ini_section_set_string(cat, tmp2, temp); } } @@ -2377,6 +2398,34 @@ save_ports(void) lpt_device_get_internal_name(lpt_ports[c].device)); } +#if 0 +// TODO: Save + for (c = 0; c < GAMEPORT_MAX; c++) { + sprintf(temp, "gameport%d_enabled", c + 1); + d = (c == 0) ? 1 : 0; + if (game_ports[c].enabled == d) + ini_section_delete_var(cat, temp); + else + ini_section_set_int(cat, temp, game_ports[c].enabled); + + sprintf(temp, "gameport%d_device", c + 1); + if (game_ports[c].device == 0) + ini_section_delete_var(cat, temp); + else + ini_section_set_string(cat, temp, + gameport_get_internal_name(game_ports[c].device)); + } + + for (uint8_t c = 0; c < GAMEPORT_MAX; c++) { + sprintf(temp, "gameport%d_enabled", c); + if (gameport_type[c] == 0) + ini_section_delete_var(cat, temp); + else + ini_section_set_string(cat, temp, + gameport_get_internal_name(gameport_type[c])); + } +#endif + ini_delete_section_if_empty(config, cat); } diff --git a/src/game/gameport.c b/src/game/gameport.c index ae2135a39..9f61a2fbd 100644 --- a/src/game/gameport.c +++ b/src/game/gameport.c @@ -8,8 +8,6 @@ * * Implementation of a generic Game Port. * - * - * * Authors: Miran Grca, * Sarah Walker, * RichardG, @@ -18,7 +16,7 @@ * Copyright 2016-2022 Miran Grca. * Copyright 2008-2018 Sarah Walker. * Copyright 2021 RichardG. - * Copyright 2021-2024 Jasmine Iwanek. + * Copyright 2021-2025 Jasmine Iwanek. */ #include #include @@ -35,6 +33,12 @@ #include <86box/gameport.h> #include <86box/plat_unused.h> +device_t game_ports[GAMEPORT_MAX]; + +typedef struct { + const device_t *device; +} GAMEPORT; + typedef struct g_axis_t { pc_timer_t timer; int axis_nr; @@ -98,7 +102,7 @@ static const struct { { NULL } }; -static joystick_instance_t *joystick_instance = NULL; +static joystick_instance_t *joystick_instance[GAMEPORT_MAX] = { NULL, NULL }; static uint8_t gameport_pnp_rom[] = { 0x09, 0xf8, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, /* BOX0002, dummy checksum (filled in by isapnp_add_card) */ @@ -280,10 +284,10 @@ gameport_update_joystick_type(void) gameport_add(standalone_gameport_type); /* Reset the joystick interface. */ - if (joystick_instance) { - joystick_instance->intf->close(joystick_instance->dat); - joystick_instance->intf = joysticks[joystick_type].joystick; - joystick_instance->dat = joystick_instance->intf->init(); + if (joystick_instance[0]) { + joystick_instance[0]->intf->close(joystick_instance[0]->dat); + joystick_instance[0]->intf = joysticks[joystick_type].joystick; + joystick_instance[0]->dat = joystick_instance[0]->intf->init(); } } @@ -368,30 +372,30 @@ gameport_init(const device_t *info) memset(dev, 0x00, sizeof(gameport_t)); /* Allocate global instance. */ - if (!joystick_instance && joystick_type) { - joystick_instance = malloc(sizeof(joystick_instance_t)); - memset(joystick_instance, 0x00, sizeof(joystick_instance_t)); + if (!joystick_instance[0] && joystick_type) { + joystick_instance[0] = malloc(sizeof(joystick_instance_t)); + memset(joystick_instance[0], 0x00, sizeof(joystick_instance_t)); - joystick_instance->axis[0].joystick = joystick_instance; - joystick_instance->axis[1].joystick = joystick_instance; - joystick_instance->axis[2].joystick = joystick_instance; - joystick_instance->axis[3].joystick = joystick_instance; + joystick_instance[0]->axis[0].joystick = joystick_instance[0]; + joystick_instance[0]->axis[1].joystick = joystick_instance[0]; + joystick_instance[0]->axis[2].joystick = joystick_instance[0]; + joystick_instance[0]->axis[3].joystick = joystick_instance[0]; - joystick_instance->axis[0].axis_nr = 0; - joystick_instance->axis[1].axis_nr = 1; - joystick_instance->axis[2].axis_nr = 2; - joystick_instance->axis[3].axis_nr = 3; + joystick_instance[0]->axis[0].axis_nr = 0; + joystick_instance[0]->axis[1].axis_nr = 1; + joystick_instance[0]->axis[2].axis_nr = 2; + joystick_instance[0]->axis[3].axis_nr = 3; - timer_add(&joystick_instance->axis[0].timer, timer_over, &joystick_instance->axis[0], 0); - timer_add(&joystick_instance->axis[1].timer, timer_over, &joystick_instance->axis[1], 0); - timer_add(&joystick_instance->axis[2].timer, timer_over, &joystick_instance->axis[2], 0); - timer_add(&joystick_instance->axis[3].timer, timer_over, &joystick_instance->axis[3], 0); + timer_add(&joystick_instance[0]->axis[0].timer, timer_over, &joystick_instance[0]->axis[0], 0); + timer_add(&joystick_instance[0]->axis[1].timer, timer_over, &joystick_instance[0]->axis[1], 0); + timer_add(&joystick_instance[0]->axis[2].timer, timer_over, &joystick_instance[0]->axis[2], 0); + timer_add(&joystick_instance[0]->axis[3].timer, timer_over, &joystick_instance[0]->axis[3], 0); - joystick_instance->intf = joysticks[joystick_type].joystick; - joystick_instance->dat = joystick_instance->intf->init(); + joystick_instance[0]->intf = joysticks[joystick_type].joystick; + joystick_instance[0]->dat = joystick_instance[0]->intf->init(); } - dev->joystick = joystick_instance; + dev->joystick = joystick_instance[0]; /* Map game port to the default address. Not applicable on PnP-only ports. */ dev->len = (info->local >> 16) & 0xff; @@ -460,11 +464,11 @@ gameport_close(void *priv) gameport_remap(dev, 0); /* Free the global instance here, if it wasn't already freed. */ - if (joystick_instance) { - joystick_instance->intf->close(joystick_instance->dat); + if (joystick_instance[0]) { + joystick_instance[0]->intf->close(joystick_instance[0]->dat); - free(joystick_instance); - joystick_instance = NULL; + free(joystick_instance[0]); + joystick_instance[0] = NULL; } free(dev); @@ -733,3 +737,63 @@ const device_t gameport_sio_1io_device = { .force_redraw = NULL, .config = NULL }; + +static const GAMEPORT gameports[] = { + { &device_none }, + { &device_internal }, + { &gameport_device }, + { &gameport_208_device }, + { &gameport_pnp_device }, + { &gameport_tm_acm_device }, + { NULL } + // clang-format on +}; + +/* UI */ +int +gameport_available(int port) +{ + if (gameports[port].device) + return (device_available(gameports[port].device)); + + return 1; +} + +/* UI */ +const device_t * +gameports_getdevice(int port) +{ + return (gameports[port].device); +} + +/* UI */ +int +gameport_has_config(int port) +{ + if (!gameports[port].device) + return 0; + + return (device_has_config(gameports[port].device) ? 1 : 0); +} + +/* UI */ +const char * +gameport_get_internal_name(int port) +{ + return device_get_internal_name(gameports[port].device); +} + +/* UI */ +int +gameport_get_from_internal_name(const char *str) +{ + int c = 0; + + while (gameports[c].device != NULL) { + if (!strcmp(gameports[c].device->internal_name, str)) + return c; + c++; + } + + return 0; +} diff --git a/src/game/joystick_ch_flightstick_pro.c b/src/game/joystick_ch_flightstick_pro.c index 8ca51d531..6aaaa5dc5 100644 --- a/src/game/joystick_ch_flightstick_pro.c +++ b/src/game/joystick_ch_flightstick_pro.c @@ -62,23 +62,23 @@ ch_flightstick_pro_read(UNUSED(void *priv)) { uint8_t ret = 0xf0; - if (JOYSTICK_PRESENT(0)) { - if (joystick_state[0].button[0]) + if (JOYSTICK_PRESENT(0, 0)) { + if (joystick_state[0][0].button[0]) ret &= ~0x10; - if (joystick_state[0].button[1]) + if (joystick_state[0][0].button[1]) ret &= ~0x20; - if (joystick_state[0].button[2]) + if (joystick_state[0][0].button[2]) ret &= ~0x40; - if (joystick_state[0].button[3]) + if (joystick_state[0][0].button[3]) ret &= ~0x80; - if (joystick_state[0].pov[0] != -1) { - if (joystick_state[0].pov[0] > 315 || joystick_state[0].pov[0] < 45) + if (joystick_state[0][0].pov[0] != -1) { + if (joystick_state[0][0].pov[0] > 315 || joystick_state[0][0].pov[0] < 45) ret &= ~0xf0; - else if (joystick_state[0].pov[0] >= 45 && joystick_state[0].pov[0] < 135) + else if (joystick_state[0][0].pov[0] >= 45 && joystick_state[0][0].pov[0] < 135) ret &= ~0xb0; - else if (joystick_state[0].pov[0] >= 135 && joystick_state[0].pov[0] < 225) + else if (joystick_state[0][0].pov[0] >= 135 && joystick_state[0][0].pov[0] < 225) ret &= ~0x70; - else if (joystick_state[0].pov[0] >= 225 && joystick_state[0].pov[0] < 315) + else if (joystick_state[0][0].pov[0] >= 225 && joystick_state[0][0].pov[0] < 315) ret &= ~0x30; } } @@ -95,18 +95,18 @@ ch_flightstick_pro_write(UNUSED(void *priv)) static int ch_flightstick_pro_read_axis(UNUSED(void *priv), int axis) { - if (!JOYSTICK_PRESENT(0)) + if (!JOYSTICK_PRESENT(0, 0)) return AXIS_NOT_PRESENT; switch (axis) { case 0: - return joystick_state[0].axis[0]; + return joystick_state[0][0].axis[0]; case 1: - return joystick_state[0].axis[1]; + return joystick_state[0][0].axis[1]; case 2: return 0; case 3: - return joystick_state[0].axis[2]; + return joystick_state[0][0].axis[2]; default: return 0; } diff --git a/src/game/joystick_standard.c b/src/game/joystick_standard.c index 201574126..122d2c65f 100644 --- a/src/game/joystick_standard.c +++ b/src/game/joystick_standard.c @@ -63,10 +63,10 @@ joystick_standard_read(UNUSED(void *priv)) uint8_t ret = 0xf0; for (int js = 0; js < 2; js++) { - if (JOYSTICK_PRESENT(js)) { - if (joystick_state[js].button[0]) + if (JOYSTICK_PRESENT(0, js)) { + if (joystick_state[0][js].button[0]) ret &= ~0x10; - if (joystick_state[js].button[1]) + if (joystick_state[0][js].button[1]) ret &= ~0x20; } } @@ -79,14 +79,14 @@ joystick_standard_read_4button(UNUSED(void *priv)) { uint8_t ret = 0xf0; - if (JOYSTICK_PRESENT(0)) { - if (joystick_state[0].button[0]) + if (JOYSTICK_PRESENT(0, 0)) { + if (joystick_state[0][0].button[0]) ret &= ~0x10; - if (joystick_state[0].button[1]) + if (joystick_state[0][0].button[1]) ret &= ~0x20; - if (joystick_state[0].button[2]) + if (joystick_state[0][0].button[2]) ret &= ~0x40; - if (joystick_state[0].button[3]) + if (joystick_state[0][0].button[3]) ret &= ~0x80; } @@ -104,21 +104,21 @@ joystick_standard_read_axis(UNUSED(void *priv), int axis) { switch (axis) { case 0: - if (!JOYSTICK_PRESENT(0)) + if (!JOYSTICK_PRESENT(0, 0)) return AXIS_NOT_PRESENT; - return joystick_state[0].axis[0]; + return joystick_state[0][0].axis[0]; case 1: - if (!JOYSTICK_PRESENT(0)) + if (!JOYSTICK_PRESENT(0, 0)) return AXIS_NOT_PRESENT; - return joystick_state[0].axis[1]; + return joystick_state[0][0].axis[1]; case 2: - if (!JOYSTICK_PRESENT(1)) + if (!JOYSTICK_PRESENT(0, 1)) return AXIS_NOT_PRESENT; - return joystick_state[1].axis[0]; + return joystick_state[0][1].axis[0]; case 3: - if (!JOYSTICK_PRESENT(1)) + if (!JOYSTICK_PRESENT(0, 1)) return AXIS_NOT_PRESENT; - return joystick_state[1].axis[1]; + return joystick_state[0][1].axis[1]; default: return 0; } @@ -127,14 +127,14 @@ joystick_standard_read_axis(UNUSED(void *priv), int axis) static int joystick_standard_read_axis_4button(UNUSED(void *priv), int axis) { - if (!JOYSTICK_PRESENT(0)) + if (!JOYSTICK_PRESENT(0, 0)) return AXIS_NOT_PRESENT; switch (axis) { case 0: - return joystick_state[0].axis[0]; + return joystick_state[0][0].axis[0]; case 1: - return joystick_state[0].axis[1]; + return joystick_state[0][0].axis[1]; case 2: case 3: default: @@ -145,16 +145,16 @@ joystick_standard_read_axis_4button(UNUSED(void *priv), int axis) static int joystick_standard_read_axis_3axis(UNUSED(void *priv), int axis) { - if (!JOYSTICK_PRESENT(0)) + if (!JOYSTICK_PRESENT(0, 0)) return AXIS_NOT_PRESENT; switch (axis) { case 0: - return joystick_state[0].axis[0]; + return joystick_state[0][0].axis[0]; case 1: - return joystick_state[0].axis[1]; + return joystick_state[0][0].axis[1]; case 2: - return joystick_state[0].axis[2]; + return joystick_state[0][0].axis[2]; case 3: default: return 0; @@ -164,18 +164,18 @@ joystick_standard_read_axis_3axis(UNUSED(void *priv), int axis) static int joystick_standard_read_axis_4axis(UNUSED(void *priv), int axis) { - if (!JOYSTICK_PRESENT(0)) + if (!JOYSTICK_PRESENT(0, 0)) return AXIS_NOT_PRESENT; switch (axis) { case 0: - return joystick_state[0].axis[0]; + return joystick_state[0][0].axis[0]; case 1: - return joystick_state[0].axis[1]; + return joystick_state[0][0].axis[1]; case 2: - return joystick_state[0].axis[2]; + return joystick_state[0][0].axis[2]; case 3: - return joystick_state[0].axis[3]; + return joystick_state[0][0].axis[3]; default: return 0; } @@ -184,18 +184,18 @@ joystick_standard_read_axis_4axis(UNUSED(void *priv), int axis) static int joystick_standard_read_axis_6button(UNUSED(void *priv), int axis) { - if (!JOYSTICK_PRESENT(0)) + if (!JOYSTICK_PRESENT(0, 0)) return AXIS_NOT_PRESENT; switch (axis) { case 0: - return joystick_state[0].axis[0]; + return joystick_state[0][0].axis[0]; case 1: - return joystick_state[0].axis[1]; + return joystick_state[0][0].axis[1]; case 2: - return joystick_state[0].button[4] ? -32767 : 32768; + return joystick_state[0][0].button[4] ? -32767 : 32768; case 3: - return joystick_state[0].button[5] ? -32767 : 32768; + return joystick_state[0][0].button[5] ? -32767 : 32768; default: return 0; } @@ -203,24 +203,24 @@ joystick_standard_read_axis_6button(UNUSED(void *priv), int axis) static int joystick_standard_read_axis_8button(UNUSED(void *priv), int axis) { - if (!JOYSTICK_PRESENT(0)) + if (!JOYSTICK_PRESENT(0, 0)) return AXIS_NOT_PRESENT; switch (axis) { case 0: - return joystick_state[0].axis[0]; + return joystick_state[0][0].axis[0]; case 1: - return joystick_state[0].axis[1]; + return joystick_state[0][0].axis[1]; case 2: - if (joystick_state[0].button[4]) + if (joystick_state[0][0].button[4]) return -32767; - if (joystick_state[0].button[6]) + if (joystick_state[0][0].button[6]) return 32768; return 0; case 3: - if (joystick_state[0].button[5]) + if (joystick_state[0][0].button[5]) return -32767; - if (joystick_state[0].button[7]) + if (joystick_state[0][0].button[7]) return 32768; return 0; default: diff --git a/src/game/joystick_sw_pad.c b/src/game/joystick_sw_pad.c index 238e84d11..bfdc0e025 100644 --- a/src/game/joystick_sw_pad.c +++ b/src/game/joystick_sw_pad.c @@ -141,7 +141,7 @@ sw_read(void *priv) sw_data *sw = (sw_data *) priv; uint8_t temp = 0; - if (!JOYSTICK_PRESENT(0)) + if (!JOYSTICK_PRESENT(0, 0)) return 0xff; if (timer_is_enabled(&sw->poll_timer)) { @@ -167,7 +167,7 @@ sw_write(void *priv) sw_data *sw = (sw_data *) priv; int64_t time_since_last = timer_get_remaining_us(&sw->trigger_timer); - if (!JOYSTICK_PRESENT(0)) + if (!JOYSTICK_PRESENT(0, 0)) return; if (!sw->poll_left) { @@ -193,20 +193,20 @@ sw_write(void *priv) for (uint8_t js = 0; js < 4; js++) { uint16_t data = 0x3fff; - if (!JOYSTICK_PRESENT(js)) + if (!JOYSTICK_PRESENT(0, js)) break; - if (joystick_state[js].axis[1] < -16383) + if (joystick_state[0][js].axis[1] < -16383) data &= ~1; - if (joystick_state[js].axis[1] > 16383) + if (joystick_state[0][js].axis[1] > 16383) data &= ~2; - if (joystick_state[js].axis[0] > 16383) + if (joystick_state[0][js].axis[0] > 16383) data &= ~4; - if (joystick_state[js].axis[0] < -16383) + if (joystick_state[0][js].axis[0] < -16383) data &= ~8; for (uint8_t button_nr = 0; button_nr < 10; button_nr++) { - if (joystick_state[js].button[button_nr]) + if (joystick_state[0][js].button[button_nr]) data &= ~(1 << (button_nr + 4)); } @@ -230,7 +230,7 @@ sw_write(void *priv) static int sw_read_axis(UNUSED(void *priv), UNUSED(int axis)) { - if (!JOYSTICK_PRESENT(0)) + if (!JOYSTICK_PRESENT(0, 0)) return AXIS_NOT_PRESENT; return 0; /*No analogue support on Sidewinder game pad*/ diff --git a/src/game/joystick_tm_fcs.c b/src/game/joystick_tm_fcs.c index f5c1e64e6..4440b039e 100644 --- a/src/game/joystick_tm_fcs.c +++ b/src/game/joystick_tm_fcs.c @@ -62,14 +62,14 @@ tm_fcs_read(UNUSED(void *priv)) { uint8_t ret = 0xf0; - if (JOYSTICK_PRESENT(0)) { - if (joystick_state[0].button[0]) + if (JOYSTICK_PRESENT(0, 0)) { + if (joystick_state[0][0].button[0]) ret &= ~0x10; - if (joystick_state[0].button[1]) + if (joystick_state[0][0].button[1]) ret &= ~0x20; - if (joystick_state[0].button[2]) + if (joystick_state[0][0].button[2]) ret &= ~0x40; - if (joystick_state[0].button[3]) + if (joystick_state[0][0].button[3]) ret &= ~0x80; } @@ -85,26 +85,26 @@ tm_fcs_write(UNUSED(void *priv)) static int tm_fcs_read_axis(UNUSED(void *priv), int axis) { - if (!JOYSTICK_PRESENT(0)) + if (!JOYSTICK_PRESENT(0, 0)) return AXIS_NOT_PRESENT; switch (axis) { case 0: - return joystick_state[0].axis[0]; + return joystick_state[0][0].axis[0]; case 1: - return joystick_state[0].axis[1]; + return joystick_state[0][0].axis[1]; case 2: return 0; case 3: - if (joystick_state[0].pov[0] == -1) + if (joystick_state[0][0].pov[0] == -1) return 32767; - if (joystick_state[0].pov[0] > 315 || joystick_state[0].pov[0] < 45) + if (joystick_state[0][0].pov[0] > 315 || joystick_state[0][0].pov[0] < 45) return -32768; - if (joystick_state[0].pov[0] >= 45 && joystick_state[0].pov[0] < 135) + if (joystick_state[0][0].pov[0] >= 45 && joystick_state[0][0].pov[0] < 135) return -16384; - if (joystick_state[0].pov[0] >= 135 && joystick_state[0].pov[0] < 225) + if (joystick_state[0][0].pov[0] >= 135 && joystick_state[0][0].pov[0] < 225) return 0; - if (joystick_state[0].pov[0] >= 225 && joystick_state[0].pov[0] < 315) + if (joystick_state[0][0].pov[0] >= 225 && joystick_state[0][0].pov[0] < 315) return 16384; return 0; default: diff --git a/src/include/86box/86box.h b/src/include/86box/86box.h index 5dc0116fc..6f6caf743 100644 --- a/src/include/86box/86box.h +++ b/src/include/86box/86box.h @@ -8,14 +8,14 @@ * * Main include file for the application. * - * - * * Authors: Miran Grca, * Fred N. van Kempen, + * Jasmine Iwanek, * * Copyright 2016-2020 Miran Grca. * Copyright 2017-2020 Fred N. van Kempen. * Copyright 2021 Laci bá' + * Copyright 2021-2025 Jasmine Iwanek. */ #ifndef EMU_86BOX_H #define EMU_86BOX_H @@ -131,6 +131,7 @@ extern int bugger_enabled; /* (C) enable ISAbugger */ extern int novell_keycard_enabled; /* (C) enable Novell NetWare 2.x key card emulation. */ extern int postcard_enabled; /* (C) enable POST card */ extern int unittester_enabled; /* (C) enable unit tester device */ +extern int gameport_type[]; /* (C) enable gameports */ extern int isamem_type[]; /* (C) enable ISA mem cards */ extern int isartc_type; /* (C) enable ISA RTC card */ extern int sound_is_float; /* (C) sound uses FP values */ diff --git a/src/include/86box/config.h b/src/include/86box/config.h index a043fb22a..693f38ab7 100644 --- a/src/include/86box/config.h +++ b/src/include/86box/config.h @@ -8,16 +8,16 @@ * * Configuration file handler header. * - * - * * Authors: Sarah Walker, * Miran Grca, * Fred N. van Kempen, * Overdoze, + * Jasmine Iwanek, * * Copyright 2008-2017 Sarah Walker. * Copyright 2016-2017 Miran Grca. * Copyright 2017 Fred N. van Kempen. + * Copyright 2021-2025 Jasmine Iwanek. */ #ifndef EMU_CONFIG_H #define EMU_CONFIG_H @@ -111,6 +111,7 @@ typedef struct config_t { # ifdef USE_SERIAL_DEVICES char serial_devices[SERIAL_MAX][32]; /* Serial device names */ # endif + char gameport_devices[GAMEPORT_MAX][32]; /* gameport device names */ /* Other peripherals category */ int fdc_current[FDC_MAX]; /* Floppy disk controller type */ diff --git a/src/include/86box/gameport.h b/src/include/86box/gameport.h index 3d3a253e8..c5fc1d192 100644 --- a/src/include/86box/gameport.h +++ b/src/include/86box/gameport.h @@ -8,8 +8,6 @@ * * Definitions for the generic game port handlers. * - * - * * Authors: Miran Grca, * Sarah Walker, * RichardG, @@ -18,11 +16,13 @@ * Copyright 2016-2022 Miran Grca. * Copyright 2008-2018 Sarah Walker. * Copyright 2021 RichardG. - * Copyright 2021-2024 Jasmine Iwanek. + * Copyright 2021-2025 Jasmine Iwanek. */ #ifndef EMU_GAMEPORT_H #define EMU_GAMEPORT_H +#define GAMEPORT_MAX 2 + #define MAX_PLAT_JOYSTICKS 8 #define MAX_JOYSTICKS 4 @@ -45,7 +45,7 @@ #define AXIS_NOT_PRESENT -99999 -#define JOYSTICK_PRESENT(n) (joystick_state[n].plat_joystick_nr != 0) +#define JOYSTICK_PRESENT(gp, js) (joystick_state[gp][js].plat_joystick_nr != 0) #define GAMEPORT_1ADDR 0x010000 #define GAMEPORT_6ADDR 0x060000 @@ -110,10 +110,20 @@ typedef struct joystick_if_t { const char *pov_names[MAX_JOY_POVS]; } joystick_if_t; +extern device_t game_ports[GAMEPORT_MAX]; + #ifdef __cplusplus extern "C" { #endif +extern int gameport_available(int port); +#ifdef EMU_DEVICE_H +extern const device_t *gameport_getdevice(int port); +#endif +extern int gameport_has_config(int port); +extern const char *gameport_get_internal_name(int port); +extern int gameport_get_from_internal_name(const char *str); + #ifdef EMU_DEVICE_H extern const device_t gameport_device; extern const device_t gameport_201_device; @@ -136,7 +146,7 @@ extern const device_t *standalone_gameport_type; #endif extern int gameport_instance_id; extern plat_joystick_t plat_joystick_state[MAX_PLAT_JOYSTICKS]; -extern joystick_t joystick_state[MAX_JOYSTICKS]; +extern joystick_t joystick_state[GAMEPORT_MAX][MAX_JOYSTICKS]; extern int joysticks_present; extern int joystick_type; @@ -173,6 +183,15 @@ extern const joystick_if_t joystick_ch_flightstick_pro; extern const joystick_if_t joystick_sw_pad; extern const joystick_if_t joystick_tm_fcs; + +extern int gameport_available(int); +extern int gameport_has_config(int); +extern const char *gameport_get_internal_name(int); +extern int gampeport_get_from_internal_name(char *); +#ifdef EMU_DEVICE_H +extern const device_t *gameport_getdevice(int); +#endif + #ifdef __cplusplus } #endif diff --git a/src/qt/qt_joystickconfiguration.cpp b/src/qt/qt_joystickconfiguration.cpp index 8489dfd22..62a9302d1 100644 --- a/src/qt/qt_joystickconfiguration.cpp +++ b/src/qt/qt_joystickconfiguration.cpp @@ -41,7 +41,7 @@ JoystickConfiguration::JoystickConfiguration(int type, int joystick_nr, QWidget Models::AddEntry(model, plat_joystick_state[c].name, c + 1); } - ui->comboBoxDevice->setCurrentIndex(joystick_state[joystick_nr].plat_joystick_nr); + ui->comboBoxDevice->setCurrentIndex(joystick_state[0][joystick_nr].plat_joystick_nr); layout()->setSizeConstraint(QLayout::SetFixedSize); } @@ -119,7 +119,7 @@ JoystickConfiguration::on_comboBoxDevice_currentIndexChanged(int index) } int nr_axes = plat_joystick_state[joystick].nr_axes; - int mapping = joystick_state[joystick_nr].axis_mapping[c]; + int mapping = joystick_state[0][joystick_nr].axis_mapping[c]; if (mapping & POV_X) cbox->setCurrentIndex(nr_axes + (mapping & 3) * 2); else if (mapping & POV_Y) @@ -147,7 +147,7 @@ JoystickConfiguration::on_comboBoxDevice_currentIndexChanged(int index) Models::AddEntry(model, plat_joystick_state[joystick].button[d].name, 0); } - cbox->setCurrentIndex(joystick_state[joystick_nr].button_mapping[c]); + cbox->setCurrentIndex(joystick_state[0][joystick_nr].button_mapping[c]); ui->ct->addWidget(label, row, 0); ui->ct->addWidget(cbox, row, 1); @@ -179,7 +179,7 @@ JoystickConfiguration::on_comboBoxDevice_currentIndexChanged(int index) Models::AddEntry(model, plat_joystick_state[joystick].axis[d].name, 0); } - int mapping = joystick_state[joystick_nr].pov_mapping[c / 2][c & 1]; + int mapping = joystick_state[0][joystick_nr].pov_mapping[c / 2][c & 1]; int nr_povs = plat_joystick_state[joystick].nr_povs; if (mapping & POV_X) cbox->setCurrentIndex((mapping & 3) * 2); diff --git a/src/qt/qt_settingsinput.cpp b/src/qt/qt_settingsinput.cpp index d7b69442c..d7c61e8d2 100644 --- a/src/qt/qt_settingsinput.cpp +++ b/src/qt/qt_settingsinput.cpp @@ -136,7 +136,7 @@ static int get_axis(JoystickConfiguration &jc, int axis, int joystick_nr) { int axis_sel = jc.selectedAxis(axis); - int nr_axes = plat_joystick_state[joystick_state[joystick_nr].plat_joystick_nr - 1].nr_axes; + int nr_axes = plat_joystick_state[joystick_state[0][joystick_nr].plat_joystick_nr - 1].nr_axes; if (axis_sel < nr_axes) { return axis_sel; @@ -153,7 +153,7 @@ static int get_pov(JoystickConfiguration &jc, int pov, int joystick_nr) { int pov_sel = jc.selectedPov(pov); - int nr_povs = plat_joystick_state[joystick_state[joystick_nr].plat_joystick_nr - 1].nr_povs * 2; + int nr_povs = plat_joystick_state[joystick_state[0][joystick_nr].plat_joystick_nr - 1].nr_povs * 2; if (pov_sel < nr_povs) { if (pov_sel & 1) @@ -176,19 +176,19 @@ updateJoystickConfig(int type, int joystick_nr, QWidget *parent) break; } - joystick_state[joystick_nr].plat_joystick_nr = jc.selectedDevice(); - if (joystick_state[joystick_nr].plat_joystick_nr) { + joystick_state[0][joystick_nr].plat_joystick_nr = jc.selectedDevice(); + if (joystick_state[0][joystick_nr].plat_joystick_nr) { for (int axis_nr = 0; axis_nr < joystick_get_axis_count(type); axis_nr++) { - joystick_state[joystick_nr].axis_mapping[axis_nr] = get_axis(jc, axis_nr, joystick_nr); + joystick_state[0][joystick_nr].axis_mapping[axis_nr] = get_axis(jc, axis_nr, joystick_nr); } for (int button_nr = 0; button_nr < joystick_get_button_count(type); button_nr++) { - joystick_state[joystick_nr].button_mapping[button_nr] = jc.selectedButton(button_nr); + joystick_state[0][joystick_nr].button_mapping[button_nr] = jc.selectedButton(button_nr); } for (int pov_nr = 0; pov_nr < joystick_get_pov_count(type) * 2; pov_nr += 2) { - joystick_state[joystick_nr].pov_mapping[pov_nr][0] = get_pov(jc, pov_nr, joystick_nr); - joystick_state[joystick_nr].pov_mapping[pov_nr][1] = get_pov(jc, pov_nr + 1, joystick_nr); + joystick_state[0][joystick_nr].pov_mapping[pov_nr][0] = get_pov(jc, pov_nr, joystick_nr); + joystick_state[0][joystick_nr].pov_mapping[pov_nr][1] = get_pov(jc, pov_nr + 1, joystick_nr); } } } diff --git a/src/qt/sdl_joystick.c b/src/qt/sdl_joystick.c index 03159ba7f..83a2a67b1 100644 --- a/src/qt/sdl_joystick.c +++ b/src/qt/sdl_joystick.c @@ -8,13 +8,13 @@ * * SDL2 joystick interface. * - * - * * Authors: Sarah Walker, - * Joakim L. Gilje + * Joakim L. Gilje, + * Jasmine Iwanek, jriwanek@gmail.com> * - * Copyright 2017-2021 Sarah Walker - * Copyright 2021 Joakim L. Gilje + * Copyright 2017-2021 Sarah Walker. + * Copyright 2021 Joakim L. Gilje. + * Copyright 2021-2025 Jasmine Iwanek. */ #include @@ -33,8 +33,8 @@ #include <86box/gameport.h> #include <86box/plat_unused.h> -int joysticks_present; -joystick_t joystick_state[MAX_JOYSTICKS]; +int joysticks_present = 0; +joystick_t joystick_state[GAMEPORT_MAX][MAX_JOYSTICKS]; plat_joystick_t plat_joystick_state[MAX_PLAT_JOYSTICKS]; static SDL_Joystick *sdl_joy[MAX_PLAT_JOYSTICKS]; @@ -89,7 +89,7 @@ joystick_close(void) } static int -joystick_get_axis(int joystick_nr, int mapping) +joystick_get_axis(int gameport, int joystick_nr, int mapping) { if (mapping & POV_X) { switch (plat_joystick_state[joystick_nr].p[mapping & 3]) { @@ -144,44 +144,44 @@ joystick_process(void) #if 0 pclog("joystick %i - x=%i y=%i b[0]=%i b[1]=%i %i\n", js, - joystick_state[js].x, - joystick_state[js].y, - joystick_state[js].b[0], - joystick_state[js].b[1], + joystick_state[0][js].x, + joystick_state[0][js].y, + joystick_state[0][js].b[0], + joystick_state[0][js].b[1], joysticks_present); #endif } for (int js = 0; js < joystick_get_max_joysticks(joystick_type); js++) { - if (joystick_state[js].plat_joystick_nr) { - int joystick_nr = joystick_state[js].plat_joystick_nr - 1; + if (joystick_state[0][js].plat_joystick_nr) { + int joystick_nr = joystick_state[0][js].plat_joystick_nr - 1; for (int axis_nr = 0; axis_nr < joystick_get_axis_count(joystick_type); axis_nr++) - joystick_state[js].axis[axis_nr] = joystick_get_axis(joystick_nr, joystick_state[js].axis_mapping[axis_nr]); + joystick_state[0][js].axis[axis_nr] = joystick_get_axis(0, joystick_nr, joystick_state[0][js].axis_mapping[axis_nr]); for (int button_nr = 0; button_nr < joystick_get_button_count(joystick_type); button_nr++) - joystick_state[js].button[button_nr] = plat_joystick_state[joystick_nr].b[joystick_state[js].button_mapping[button_nr]]; + joystick_state[0][js].button[button_nr] = plat_joystick_state[joystick_nr].b[joystick_state[0][js].button_mapping[button_nr]]; for (int pov_nr = 0; pov_nr < joystick_get_pov_count(joystick_type); pov_nr++) { - int x = joystick_get_axis(joystick_nr, joystick_state[js].pov_mapping[pov_nr][0]); - int y = joystick_get_axis(joystick_nr, joystick_state[js].pov_mapping[pov_nr][1]); + int x = joystick_get_axis(0, joystick_nr, joystick_state[0][js].pov_mapping[pov_nr][0]); + int y = joystick_get_axis(0, joystick_nr, joystick_state[0][js].pov_mapping[pov_nr][1]); double angle = (atan2((double) y, (double) x) * 360.0) / (2 * M_PI); double magnitude = sqrt((double) x * (double) x + (double) y * (double) y); if (magnitude < 16384) - joystick_state[js].pov[pov_nr] = -1; + joystick_state[0][js].pov[pov_nr] = -1; else - joystick_state[js].pov[pov_nr] = ((int) angle + 90 + 360) % 360; + joystick_state[0][js].pov[pov_nr] = ((int) angle + 90 + 360) % 360; } } else { for (int axis_nr = 0; axis_nr < joystick_get_axis_count(joystick_type); axis_nr++) - joystick_state[js].axis[axis_nr] = 0; + joystick_state[0][js].axis[axis_nr] = 0; for (int button_nr = 0; button_nr < joystick_get_button_count(joystick_type); button_nr++) - joystick_state[js].button[button_nr] = 0; + joystick_state[0][js].button[button_nr] = 0; for (int pov_nr = 0; pov_nr < joystick_get_pov_count(joystick_type); pov_nr++) - joystick_state[js].pov[pov_nr] = -1; + joystick_state[0][js].pov[pov_nr] = -1; } } } diff --git a/src/qt/win_joystick_rawinput.c b/src/qt/win_joystick_rawinput.c index c293dcaca..5173d4f05 100644 --- a/src/qt/win_joystick_rawinput.c +++ b/src/qt/win_joystick_rawinput.c @@ -8,15 +8,13 @@ * * RawInput joystick interface. * - * - * * Authors: Miran Grca, * GH Cao, - * Jasmine Iwanek, + * Jasmine Iwanek, * * Copyright 2016-2018 Miran Grca. * Copyright 2020 GH Cao. - * Copyright 2021-2023 Jasmine Iwanek. + * Copyright 2021-2025 Jasmine Iwanek. */ #include #include @@ -98,9 +96,9 @@ typedef struct { } pov[MAX_JOY_POVS]; } raw_joystick_t; -plat_joystick_t plat_joystick_state[MAX_PLAT_JOYSTICKS]; -joystick_t joystick_state[MAX_JOYSTICKS]; int joysticks_present = 0; +joystick_t joystick_state[GAMEPORT_MAX][MAX_JOYSTICKS]; +plat_joystick_t plat_joystick_state[MAX_PLAT_JOYSTICKS]; raw_joystick_t raw_joystick_state[MAX_PLAT_JOYSTICKS]; @@ -419,7 +417,7 @@ win_joystick_handle(PRAWINPUT raw) if (r == HIDP_STATUS_SUCCESS) { for (int i = 0; i < usage_length; i++) { - int button = raw_joystick_state[j].usage_button[usage_list[i]]; + int button = raw_joystick_state[j].usage_button[usage_list[i]]; plat_joystick_state[j].b[button] = 128; } } @@ -455,7 +453,7 @@ win_joystick_handle(PRAWINPUT raw) plat_joystick_state[j].a[axis_nr] = value; #if 0 - joystick_log("%s %-06d ", plat_joystick_state[j].axis[axis_nr].name, plat_joystick_state[j].a[axis_nr]); + joystick_log("%s %-06d ", plat_joystick_state[0][j].axis[axis_nr].name, plat_joystick_state[j].a[axis_nr]); #endif } @@ -477,7 +475,7 @@ win_joystick_handle(PRAWINPUT raw) plat_joystick_state[j].p[pov_nr] = value; #if 0 - joystick_log("%s %-3d ", plat_joystick_state[j].pov[pov_nr].name, plat_joystick_state[j].p[pov_nr]); + joystick_log("%s %-3d ", plat_joystick_state[0][j].pov[pov_nr].name, plat_joystick_state[j].p[pov_nr]); #endif } #if 0 @@ -512,35 +510,35 @@ joystick_process(void) return; for (int js = 0; js < joystick_get_max_joysticks(joystick_type); js++) { - if (joystick_state[js].plat_joystick_nr) { - int joystick_nr = joystick_state[js].plat_joystick_nr - 1; + if (joystick_state[0][js].plat_joystick_nr) { + int joystick_nr = joystick_state[0][js].plat_joystick_nr - 1; for (int axis_nr = 0; axis_nr < joystick_get_axis_count(joystick_type); axis_nr++) - joystick_state[js].axis[axis_nr] = joystick_get_axis(joystick_nr, joystick_state[js].axis_mapping[axis_nr]); + joystick_state[0][js].axis[axis_nr] = joystick_get_axis(joystick_nr, joystick_state[0][js].axis_mapping[axis_nr]); for (int button_nr = 0; button_nr < joystick_get_button_count(joystick_type); button_nr++) - joystick_state[js].button[button_nr] = plat_joystick_state[joystick_nr].b[joystick_state[js].button_mapping[button_nr]]; + joystick_state[0][js].button[button_nr] = plat_joystick_state[joystick_nr].b[joystick_state[0][js].button_mapping[button_nr]]; for (int pov_nr = 0; pov_nr < joystick_get_pov_count(joystick_type); pov_nr++) { - int x = joystick_get_axis(joystick_nr, joystick_state[js].pov_mapping[pov_nr][0]); - int y = joystick_get_axis(joystick_nr, joystick_state[js].pov_mapping[pov_nr][1]); + int x = joystick_get_axis(joystick_nr, joystick_state[0][js].pov_mapping[pov_nr][0]); + int y = joystick_get_axis(joystick_nr, joystick_state[0][js].pov_mapping[pov_nr][1]); double angle = (atan2((double) y, (double) x) * 360.0) / (2 * M_PI); double magnitude = sqrt((double) x * (double) x + (double) y * (double) y); if (magnitude < 16384) - joystick_state[js].pov[pov_nr] = -1; + joystick_state[0][js].pov[pov_nr] = -1; else - joystick_state[js].pov[pov_nr] = ((int) angle + 90 + 360) % 360; + joystick_state[0][js].pov[pov_nr] = ((int) angle + 90 + 360) % 360; } } else { for (int axis_nr = 0; axis_nr < joystick_get_axis_count(joystick_type); axis_nr++) - joystick_state[js].axis[axis_nr] = 0; + joystick_state[0][js].axis[axis_nr] = 0; for (int button_nr = 0; button_nr < joystick_get_button_count(joystick_type); button_nr++) - joystick_state[js].button[button_nr] = 0; + joystick_state[0][js].button[button_nr] = 0; for (int pov_nr = 0; pov_nr < joystick_get_pov_count(joystick_type); pov_nr++) - joystick_state[js].pov[pov_nr] = -1; + joystick_state[0][js].pov[pov_nr] = -1; } } } diff --git a/src/unix/unix.c b/src/unix/unix.c index 911905ef2..8e070d372 100644 --- a/src/unix/unix.c +++ b/src/unix/unix.c @@ -61,7 +61,7 @@ int fixed_size_y = 480; extern int title_set; extern wchar_t sdl_win_title[512]; plat_joystick_t plat_joystick_state[MAX_PLAT_JOYSTICKS]; -joystick_t joystick_state[MAX_JOYSTICKS]; +joystick_t joystick_state[GAMEPORT_MAX][MAX_JOYSTICKS]; int joysticks_present; SDL_mutex *blitmtx; SDL_threadID eventthread;