Reorganise and rename the CGA files. Move onboard video to the video folder. Rename "con" to "cursorvisible" across the entire emulator
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@@ -143,7 +143,7 @@ ega_render_text(ega_t *ega)
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for (int x = 0; x < (ega->hdisp + ega->scrollcache); x += charwidth) {
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uint32_t addr = ega->remap_func(ega, ega->ma) & ega->vrammask;
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int drawcursor = ((ega->ma == ega->ca) && ega->con && ega->cursoron);
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int drawcursor = ((ega->ma == ega->ca) && ega->cursorvisible && ega->cursoron);
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uint32_t chr;
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uint32_t attr;
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