Removed the useless y1 and y2 parameters from the renderers' blit functions (and other places).
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@@ -566,17 +566,17 @@ vid_poll(void *p)
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if (enable_overscan) {
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if (pcjr->composite)
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video_blit_memtoscreen(0, (pcjr->firstline - 4) << 1, 0, ((pcjr->lastline - pcjr->firstline) + 8) << 1,
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video_blit_memtoscreen(0, (pcjr->firstline - 4) << 1,
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xsize, ((pcjr->lastline - pcjr->firstline) + 8) << 1);
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else
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video_blit_memtoscreen_8(0, (pcjr->firstline - 4) << 1, 0, ((pcjr->lastline - pcjr->firstline) + 8) << 1,
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video_blit_memtoscreen_8(0, (pcjr->firstline - 4) << 1,
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xsize, ((pcjr->lastline - pcjr->firstline) + 8) << 1);
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} else {
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if (pcjr->composite)
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video_blit_memtoscreen(8, pcjr->firstline << 1, 0, (pcjr->lastline - pcjr->firstline) << 1,
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video_blit_memtoscreen(8, pcjr->firstline << 1,
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xsize, (pcjr->lastline - pcjr->firstline) << 1);
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else
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video_blit_memtoscreen_8(8, pcjr->firstline << 1, 0, (pcjr->lastline - pcjr->firstline) << 1,
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video_blit_memtoscreen_8(8, pcjr->firstline << 1,
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xsize, (pcjr->lastline - pcjr->firstline) << 1);
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}
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}
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