Fix mouse input loss on heavy renderer frameskipping

This commit is contained in:
Cacodemon345
2022-02-03 16:55:32 +06:00
parent ca002ec886
commit 97b2feaa27
2 changed files with 3 additions and 3 deletions

View File

@@ -69,4 +69,4 @@ std::vector<std::tuple<uint8_t*, std::atomic_flag*>> SoftwareRenderer::getBuffer
buffers.push_back(std::make_tuple(images[1]->bits(), &buf_usage[1]));
return buffers;
}
}