Moved emulator_version #define to 86box.h and #included it in all files that use that #define.
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@@ -3,6 +3,7 @@
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#include <d3d9.h>
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#undef BITMAP
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#include <D3dx9tex.h>
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#include "86box.h"
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#include "resources.h"
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#include "video.h"
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#include "win-d3d-fs.h"
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