Revert "qt: Disable OpenGL 3.0 renderer for macOS."
This reverts commit d3b00ff27b.
This commit is contained in:
@@ -49,6 +49,13 @@ add_library(ui STATIC
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qt_softwarerenderer.hpp
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qt_softwarerenderer.hpp
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qt_hardwarerenderer.cpp
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qt_hardwarerenderer.cpp
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qt_hardwarerenderer.hpp
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qt_hardwarerenderer.hpp
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qt_openglrenderer.cpp
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qt_openglrenderer.hpp
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qt_opengloptions.cpp
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qt_opengloptions.hpp
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qt_opengloptionsdialog.cpp
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qt_opengloptionsdialog.hpp
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qt_opengloptionsdialog.ui
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qt_settings.cpp
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qt_settings.cpp
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qt_settings.hpp
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qt_settings.hpp
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@@ -130,19 +137,6 @@ add_library(ui STATIC
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../qt_resources.qrc
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../qt_resources.qrc
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)
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)
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if(NOT APPLE)
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target_sources(ui PRIVATE
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qt_openglrenderer.cpp
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qt_openglrenderer.hpp
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qt_opengloptions.cpp
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qt_opengloptions.hpp
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qt_opengloptionsdialog.cpp
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qt_opengloptionsdialog.hpp
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qt_opengloptionsdialog.ui
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)
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else()
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target_sources(ui PRIVATE qt_opengldummy.hpp)
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endif()
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if(WIN32)
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if(WIN32)
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enable_language(RC)
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enable_language(RC)
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@@ -231,9 +231,6 @@ MainWindow::MainWindow(QWidget *parent) :
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ui->actionHardware_Renderer_OpenGL_ES->setVisible(QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES);
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ui->actionHardware_Renderer_OpenGL_ES->setVisible(QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES);
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if (QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGLES && vid_api == 2) vid_api = 1;
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if (QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGLES && vid_api == 2) vid_api = 1;
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#endif
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#endif
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#ifdef Q_OS_MACOS
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ui->actionOpenGL_3_0_Core->setVisible(false);
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#endif
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if (QApplication::platformName().contains("eglfs") && vid_api >= 1) {
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if (QApplication::platformName().contains("eglfs") && vid_api >= 1) {
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fprintf(stderr, "OpenGL renderers are unsupported on EGLFS.\n");
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fprintf(stderr, "OpenGL renderers are unsupported on EGLFS.\n");
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@@ -1,40 +0,0 @@
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#ifndef QT_OPENGLDUMMY_HPP
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#define QT_OPENGLDUMMY_HPP
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#include <QResizeEvent>
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#include <QWidget>
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#include <QWindow>
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#include <atomic>
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#include <tuple>
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#include <vector>
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#include "qt_renderercommon.hpp"
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/* Dummy implementation of OpenGLRenderer so macOS builds. */
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class OpenGLRenderer : public QWindow, public RendererCommon {
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Q_OBJECT
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public:
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OpenGLRenderer(QWidget *parent = nullptr) { emit errorInitializing(); }
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virtual std::vector<std::tuple<uint8_t *, std::atomic_flag *>> getBuffers() { return std::vector<std::tuple<uint8_t *, std::atomic_flag *>>(); }
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signals:
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void initialized();
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void errorInitializing();
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public slots:
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void onBlit(int buf_idx, int x, int y, int w, int h) { }
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protected:
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void exposeEvent(QExposeEvent *event) override
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{
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if (!done)
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emit errorInitializing();
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done = true;
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}
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private:
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bool done = false;
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};
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#endif
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@@ -22,13 +22,8 @@
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#include "ui_qt_rendererstack.h"
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#include "ui_qt_rendererstack.h"
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#include "qt_hardwarerenderer.hpp"
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#include "qt_hardwarerenderer.hpp"
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#include "qt_softwarerenderer.hpp"
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#ifndef Q_OS_MACOS
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#include "qt_openglrenderer.hpp"
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#include "qt_openglrenderer.hpp"
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#else
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#include "qt_softwarerenderer.hpp"
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# include "qt_opengldummy.hpp"
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#endif
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#include "qt_mainwindow.hpp"
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#include "qt_mainwindow.hpp"
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#include "qt_util.hpp"
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#include "qt_util.hpp"
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@@ -36,7 +31,6 @@
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#include "evdev_mouse.hpp"
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#include "evdev_mouse.hpp"
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#include <QScreen>
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#include <QScreen>
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#include <QTimer>
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#ifdef __APPLE__
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#ifdef __APPLE__
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# include <CoreGraphics/CoreGraphics.h>
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# include <CoreGraphics/CoreGraphics.h>
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