Platform-specific netwok sockets

This commit is contained in:
Cacodemon345
2024-03-11 16:35:57 +06:00
parent 8fd35fccb8
commit 9f5d2a46bd
3 changed files with 173 additions and 1 deletions

View File

@@ -0,0 +1,24 @@
#ifndef _WIN32
#define SOCKET int
#else
#include <winsock2.h>
#include <ws2tcpip.h>
#endif
enum net_socket_types
{
/* Only TCP is supported for now. */
NET_SOCKET_TCP
};
SOCKET plat_netsocket_create(int type);
SOCKET plat_netsocket_create_server(int type, unsigned short port);
void plat_netsocket_close(SOCKET socket);
SOCKET plat_netsocket_accept(SOCKET socket);
int plat_netsocket_connected(SOCKET socket);
int plat_netsocket_connect(SOCKET socket, const char* hostname, unsigned short port);
/* Returns 0 in case of inability to send. -1 in case of errors. */
int plat_netsocket_send(SOCKET socket, const unsigned char* data, unsigned int size, int *wouldblock);
int plat_netsocket_receive(SOCKET socket, unsigned char* data, unsigned int size, int *wouldblock);