FDC workaround
The Internal FDC is added when needed for AT machines too. Some speculative "work" on the main FDC code
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@@ -16,6 +16,7 @@
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#include <86box/timer.h>
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#include <86box/fdd.h>
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#include <86box/fdc.h>
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#include <86box/fdc_ext.h>
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#include <86box/gameport.h>
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#include <86box/keyboard.h>
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@@ -169,6 +170,8 @@ machine_xt_lxt3_init(const machine_t *model)
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pit_ctr_set_out_func(&pit->counters[1], pit_refresh_timer_xt);
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device_add(&keyboard_xt_lxt3_device);
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if (fdc_type == FDC_INTERNAL)
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device_add(&fdc_xt_device);
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nmi_init();
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if (joystick_type)
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