Attempt detecting BOM before parsing parameters
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@@ -17,6 +17,7 @@ extern "C"
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#include <86box/config.h>
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#include <86box/qt-glslp-parser.h>
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#include <86box/path.h>
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#include <86box/plat.h>
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extern void startblit();
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extern void endblit();
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@@ -81,14 +82,38 @@ static int endswith(const char *str, const char *ext) {
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return 0;
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}
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static int
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glsl_detect_bom(const char *fn)
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{
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FILE *fp;
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unsigned char bom[4] = { 0, 0, 0, 0 };
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fp = plat_fopen(fn, "rb");
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if (fp == NULL)
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return 0;
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(void) !fread(bom, 1, 3, fp);
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if (bom[0] == 0xEF && bom[1] == 0xBB && bom[2] == 0xBF) {
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fclose(fp);
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return 1;
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}
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fclose(fp);
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return 0;
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}
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static char *load_file(const char *fn) {
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FILE *f = fopen(fn, "rb");
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int bom = glsl_detect_bom(fn);
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FILE *f = plat_fopen(fn, "rb");
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if (!f)
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return 0;
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fseek(f, 0, SEEK_END);
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long fsize = ftell(f);
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fseek(f, 0, SEEK_SET);
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if (bom) {
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fsize -= 3;
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fseek(f, 3, SEEK_SET);
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}
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char *data = (char*)malloc(fsize + 1);
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fread(data, fsize, 1, f);
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@@ -131,12 +156,15 @@ static int get_parameters(glslp_t *glsl) {
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int i;
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struct parameter p;
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for (i = 0; i < glsl->num_shaders; ++i) {
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char line[1024];
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struct shader *shader = &glsl->shaders[i];
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FILE *f = fopen(shader->shader_fn, "rb");
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int bom = glsl_detect_bom(shader->shader_fn);
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FILE *f = plat_fopen(shader->shader_fn, "rb");
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if (!f)
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return 0;
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char line[1024];
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if (bom) {
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fseek(f, 3, SEEK_SET);
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}
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while (fgets(line, sizeof(line) - 1, f) && glsl->num_parameters < MAX_PARAMETERS) {
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int num = sscanf(line, "#pragma parameter %63s \"%63[^\"]\" %f %f %f %f", p.id, p.description,
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&p.default_value, &p.min, &p.max, &p.step);
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@@ -63,6 +63,7 @@ OpenGLShaderManagerDialog::OpenGLShaderManagerDialog(QWidget *parent)
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} else {
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ui->buttonConfigure->setEnabled(false);
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}
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ui->buttonAdd->setDisabled(ui->shaderListWidget->count() >= MAX_USER_SHADERS);
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} else {
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ui->buttonRemove->setDisabled(true);
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ui->buttonMoveUp->setDisabled(true);
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@@ -177,6 +178,7 @@ void OpenGLShaderManagerDialog::on_buttonAdd_clicked()
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item->setData(Qt::UserRole + 2, (qulonglong)(uintptr_t)shaderfile);
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if (ui->shaderListWidget->count()) {
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ui->shaderListWidget->setCurrentRow(ui->shaderListWidget->count() - 1);
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ui->buttonAdd->setDisabled(ui->shaderListWidget->count() >= MAX_USER_SHADERS);
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}
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} else {
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QMessageBox::critical(this, tr("GLSL error"), tr("Could not load filename %1").arg(res));
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@@ -197,6 +199,7 @@ void OpenGLShaderManagerDialog::on_buttonRemove_clicked()
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on_shaderListWidget_currentRowChanged(ui->shaderListWidget->currentRow());
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}
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ui->buttonAdd->setDisabled(ui->shaderListWidget->count() >= MAX_USER_SHADERS);
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}
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void OpenGLShaderManagerDialog::on_OpenGLShaderManagerDialog_accepted()
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