Reverted the meaning of video_fullscreen_first to what it used to be.
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@@ -1427,7 +1427,7 @@ ui_init(int nCmdShow)
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}
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/* Initialize the mouse module. */
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if (!start_in_fullscreen && !video_fullscreen_first)
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if (!start_in_fullscreen)
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win_mouse_init();
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/*
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@@ -1459,7 +1459,7 @@ ui_init(int nCmdShow)
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plat_resize(scrnsz_x, scrnsz_y);
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/* Initialize the rendering window, or fullscreen. */
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if (start_in_fullscreen || video_fullscreen_first)
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if (start_in_fullscreen)
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plat_setfullscreen(3);
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/* Fire up the machine. */
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