Direct3D in full-screen mode now transfers control of input to the full screen window, fixes #429;
Unified screenshot code and moved it to video.c, it is now independent of both renderer and platform; The EGA/(S)VGA overscan now also works for CGA, PCjr, Tandy, and CGA-using Amstrads; Fixed EGA/(S)VGA overscan operation so it works correctly with scrolling and panning; Fixed 320x200x32K and 320x200x64K modes on the ET4000/W32p; Fixed the Video 7 1024i chip ID and video memory options, fixes #431; Fixed a banking bug in the S3 cards, fixes Windows 9x and NeoPaint.
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@@ -83,6 +83,7 @@ extern int egareads,
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egawrites;
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extern int changeframecount;
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extern volatile int screenshots;
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extern bitmap_t *buffer32;
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extern PALETTE cgapal,
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cgapal_mono[6];
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