Move all include files to src/include
- 86Box's own headers go to /86box - munt's public interface goes to /mt32emu - all slirp headers go to /slirp (might want to consider using only its public inteface) - single file headers from other projects go in include root
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@@ -15,10 +15,10 @@
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*
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*
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* Authors: Fred N. van Kempen, <decwiz@yahoo.com>
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* Michael Dr<44>ing, <michael@drueing.de>
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* Michael Dr<44>ing, <michael@drueing.de>
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*
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* Copyright 2018-2020 Fred N. van Kempen.
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* Copyright 2018-2020 Michael Dr<44>ing.
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* Copyright 2018-2020 Michael Dr<44>ing.
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*
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* Redistribution and use in source and binary forms, with
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* or without modification, are permitted provided that the
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@@ -62,14 +62,14 @@
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/* This #undef is needed because a SDL include header redefines HAVE_STDARG_H. */
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#undef HAVE_STDARG_H
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#define HAVE_STDARG_H
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#include "86box.h"
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#include "device.h"
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#include "plat.h"
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#include "plat_dynld.h"
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#include "video.h"
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#include "ui.h"
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#include "win.h"
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#include "win_sdl.h"
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#include <86box/86box.h>
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#include <86box/device.h>
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#include <86box/plat.h>
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#include <86box/plat_dynld.h>
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#include <86box/video.h>
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#include <86box/ui.h>
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#include <86box/win.h>
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#include <86box/win_sdl.h>
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#define RENDERER_FULL_SCREEN 1
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