added software renderer. split common functions prev.

in gleswidget to renderstack (a QStackWidget), which in
turn calls an actual renderer. added ability to target GLES
directly, but this is maybe uneeded.
This commit is contained in:
Joakim L. Gilje
2021-12-04 21:33:04 +01:00
parent 5870e50022
commit a74afc3f1e
12 changed files with 352 additions and 135 deletions

View File

@@ -37,7 +37,14 @@
<number>0</number>
</property>
<item>
<widget class="GLESWidget" name="glesWidget"/>
<widget class="RendererStack" name="stackedWidget">
<property name="currentIndex">
<number>0</number>
</property>
<widget class="SoftwareRenderer" name="sw"/>
<widget class="HardwareRenderer" name="ogl"/>
<widget class="HardwareRenderer" name="gles"/>
</widget>
</item>
</layout>
</widget>
@@ -77,6 +84,9 @@
<string>View</string>
</property>
<addaction name="actionFullscreen"/>
<addaction name="actionSoftware_Renderer"/>
<addaction name="actionHardware_Renderer_OpenGL"/>
<addaction name="actionHardware_Renderer_OpenGL_ES"/>
</widget>
<widget class="QMenu" name="menuMedia">
<property name="title">
@@ -146,12 +156,39 @@
<string>Ctrl+Alt+PgUp</string>
</property>
</action>
<action name="actionSoftware_Renderer">
<property name="text">
<string>Software Renderer</string>
</property>
</action>
<action name="actionHardware_Renderer_OpenGL">
<property name="text">
<string>Hardware Renderer (OpenGL)</string>
</property>
</action>
<action name="actionHardware_Renderer_OpenGL_ES">
<property name="text">
<string>Hardware Renderer (OpenGL ES)</string>
</property>
</action>
</widget>
<customwidgets>
<customwidget>
<class>GLESWidget</class>
<class>HardwareRenderer</class>
<extends>QOpenGLWidget</extends>
<header>qt_gleswidget.hpp</header>
<header>qt_hardwarerenderer.hpp</header>
</customwidget>
<customwidget>
<class>SoftwareRenderer</class>
<extends>QWidget</extends>
<header>qt_softwarerenderer.hpp</header>
<container>1</container>
</customwidget>
<customwidget>
<class>RendererStack</class>
<extends>QStackedWidget</extends>
<header>qt_rendererstack.hpp</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>