Rewrote the recompiler interrupt checking in assembly (and removed it for the new dynamic compiler because the requires uops are not present), brings performance back up, and also did a number of CPU-related clean-ups (mostly removal of dead variables and associated code).
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@@ -38,7 +38,6 @@ static __inline void fetch_ea_32_long(uint32_t rmdat)
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if (writelookup2[addr >> 12] != -1)
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eal_w = (uint32_t *)(writelookup2[addr >> 12] + addr);
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}
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cpu_state.last_ea = cpu_state.eaaddr;
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}
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static __inline void fetch_ea_16_long(uint32_t rmdat)
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@@ -53,7 +52,6 @@ static __inline void fetch_ea_16_long(uint32_t rmdat)
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if (writelookup2[addr >> 12] != -1)
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eal_w = (uint32_t *)(writelookup2[addr >> 12] + addr);
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}
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cpu_state.last_ea = cpu_state.eaaddr;
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}
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#define fetch_ea_16(rmdat) cpu_state.pc++; if (cpu_mod != 3) fetch_ea_16_long(rmdat);
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