Fixed a FluidSynth import bug, soundfonts should now be loaded correctly again.

This commit is contained in:
OBattler
2017-08-09 15:43:35 +02:00
parent 5a343c4111
commit aad11eac50

View File

@@ -61,7 +61,7 @@ static dllimp_t fluidsynth_imports[] = {
{ "fluid_synth_pitch_bend", &f_fluid_synth_pitch_bend },
{ "fluid_synth_program_change", &f_fluid_synth_program_change },
{ "fluid_synth_sfload", &f_fluid_synth_sfload },
{ "fluid_synth_sfunload", &f_fluid_synth_sfload },
{ "fluid_synth_sfunload", &f_fluid_synth_sfunload },
{ "fluid_synth_set_interp_method", &f_fluid_synth_set_interp_method },
{ "fluid_synth_set_reverb", &f_fluid_synth_set_reverb },
{ "fluid_synth_set_reverb_on", &f_fluid_synth_set_reverb_on },