Integrated PS/1 sound driver back into machine file.
This commit is contained in:
@@ -22,7 +22,13 @@
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* The reserved 384K is remapped to the top of extended memory.
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* If this is not done then you get an error on startup.
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*
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* Version: @(#)m_ps1.c 1.0.2 2017/11/05
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* NOTES: Floppy does not seem to work. --FvK
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* The "ROM DOS" shell does not seem to work. We do have the
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* correct BIOS images now, and they do load, but they do not
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* boot. Sometimes, they do, and then it shows an "Incorrect
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* DOS" error message?? --FvK
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*
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* Version: @(#)m_ps1.c 1.0.3 2017/11/08
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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@@ -45,6 +51,7 @@
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#include "../pit.h"
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#include "../mem.h"
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#include "../rom.h"
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#include "../timer.h"
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#include "../device.h"
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#include "../nvr.h"
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#include "../game/gameport.h"
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@@ -56,13 +63,26 @@
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#include "../floppy/floppy.h"
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#include "../floppy/fdd.h"
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#include "../floppy/fdc.h"
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#include "../sound/snd_ps1.h"
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#include "../sound/sound.h"
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#include "../sound/snd_sn76489.h"
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#include "../video/video.h"
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#include "../video/vid_vga.h"
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#include "../video/vid_ti_cf62011.h"
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#include "machine.h"
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typedef struct {
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sn76489_t sn76489;
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uint8_t status, ctrl;
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int64_t timer_latch, timer_count, timer_enable;
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uint8_t fifo[2048];
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int fifo_read_idx, fifo_write_idx;
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int fifo_threshold;
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uint8_t dac_val;
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int16_t buffer[SOUNDBUFLEN];
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int pos;
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} ps1snd_t;
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typedef struct {
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int model;
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@@ -85,6 +105,177 @@ typedef struct {
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} ps1_t;
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static void
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update_irq_status(ps1snd_t *snd)
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{
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if (((snd->status & snd->ctrl) & 0x12) && (snd->ctrl & 0x01))
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picint(1 << 7);
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else
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picintc(1 << 7);
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}
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static uint8_t
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snd_read(uint16_t port, void *priv)
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{
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ps1snd_t *snd = (ps1snd_t *)priv;
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uint8_t ret = 0xff;
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switch (port & 7) {
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case 0: /* ADC data */
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snd->status &= ~0x10;
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update_irq_status(snd);
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ret = 0;
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break;
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case 2: /* status */
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ret = snd->status;
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ret |= (snd->ctrl & 0x01);
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if ((snd->fifo_write_idx - snd->fifo_read_idx) >= 2048)
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ret |= 0x08; /* FIFO full */
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if (snd->fifo_read_idx == snd->fifo_write_idx)
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ret |= 0x04; /* FIFO empty */
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break;
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case 3: /* FIFO timer */
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/*
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* The PS/1 Technical Reference says this should return
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* thecurrent value, but the PS/1 BIOS and Stunt Island
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* expect it not to change.
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*/
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ret = snd->timer_latch;
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break;
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case 4:
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case 5:
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case 6:
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case 7:
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ret = 0;
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}
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return(ret);
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}
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static void
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snd_write(uint16_t port, uint8_t val, void *priv)
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{
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ps1snd_t *snd = (ps1snd_t *)priv;
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switch (port & 7) {
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case 0: /* DAC output */
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if ((snd->fifo_write_idx - snd->fifo_read_idx) < 2048) {
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snd->fifo[snd->fifo_write_idx & 2047] = val;
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snd->fifo_write_idx++;
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}
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break;
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case 2: /* control */
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snd->ctrl = val;
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if (! (val & 0x02))
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snd->status &= ~0x02;
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update_irq_status(snd);
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break;
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case 3: /* timer reload value */
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snd->timer_latch = val;
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snd->timer_count = (int64_t) ((0xff-val) * TIMER_USEC);
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snd->timer_enable = (val != 0);
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break;
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case 4: /* almost empty */
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snd->fifo_threshold = val * 4;
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break;
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}
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}
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static void
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snd_update(ps1snd_t *snd)
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{
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for (; snd->pos < sound_pos_global; snd->pos++)
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snd->buffer[snd->pos] = (int8_t)(snd->dac_val ^ 0x80) * 0x20;
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}
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static void
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snd_callback(void *priv)
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{
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ps1snd_t *snd = (ps1snd_t *)priv;
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snd_update(snd);
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if (snd->fifo_read_idx != snd->fifo_write_idx) {
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snd->dac_val = snd->fifo[snd->fifo_read_idx & 2047];
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snd->fifo_read_idx++;
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}
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if ((snd->fifo_write_idx - snd->fifo_read_idx) == snd->fifo_threshold)
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snd->status |= 0x02; /*FIFO almost empty*/
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snd->status |= 0x10; /*ADC data ready*/
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update_irq_status(snd);
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snd->timer_count += snd->timer_latch * TIMER_USEC;
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}
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static void
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snd_get_buffer(int32_t *buffer, int len, void *priv)
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{
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ps1snd_t *snd = (ps1snd_t *)priv;
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int c;
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snd_update(snd);
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for (c = 0; c < len * 2; c++)
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buffer[c] += snd->buffer[c >> 1];
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snd->pos = 0;
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}
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static void *
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snd_init(device_t *info)
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{
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ps1snd_t *snd;
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snd = malloc(sizeof(ps1snd_t));
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memset(snd, 0x00, sizeof(ps1snd_t));
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sn76489_init(&snd->sn76489, 0x0205, 0x0001, SN76496, 4000000);
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io_sethandler(0x0200, 1, snd_read,NULL,NULL, snd_write,NULL,NULL, snd);
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io_sethandler(0x0202, 6, snd_read,NULL,NULL, snd_write,NULL,NULL, snd);
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timer_add(snd_callback, &snd->timer_count, &snd->timer_enable, snd);
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sound_add_handler(snd_get_buffer, snd);
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return(snd);
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}
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static void
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snd_close(void *priv)
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{
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ps1snd_t *snd = (ps1snd_t *)priv;
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free(snd);
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}
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static device_t snd_device = {
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"PS/1 Audio Card",
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0, 0,
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snd_init, snd_close, NULL,
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NULL,
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NULL,
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NULL,
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NULL
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};
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static void
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recalc_memory(ps1_t *ps)
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{
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@@ -354,14 +545,14 @@ ps1_common_init(machine_t *model)
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nvr_at_init(8);
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// if (romset != ROM_IBMPS1_2011)
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if (romset != ROM_IBMPS1_2011)
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ide_init();
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device_add(&keyboard_at_device);
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if (romset != ROM_IBMPS1_2133) {
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fdc_set_dskchg_activelow();
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device_add(&ps1_audio_device);
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device_add(&snd_device);
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}
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/* Audio uses ports 200h and 202-207h, so only initialize gameport on 201h. */
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