Integrated PS/1 sound driver back into machine file.

This commit is contained in:
waltje
2017-11-08 17:49:19 -05:00
parent 354b49d354
commit ae8d12e9c2
4 changed files with 196 additions and 180 deletions

View File

@@ -22,7 +22,13 @@
* The reserved 384K is remapped to the top of extended memory.
* If this is not done then you get an error on startup.
*
* Version: @(#)m_ps1.c 1.0.2 2017/11/05
* NOTES: Floppy does not seem to work. --FvK
* The "ROM DOS" shell does not seem to work. We do have the
* correct BIOS images now, and they do load, but they do not
* boot. Sometimes, they do, and then it shows an "Incorrect
* DOS" error message?? --FvK
*
* Version: @(#)m_ps1.c 1.0.3 2017/11/08
*
* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
* Miran Grca, <mgrca8@gmail.com>
@@ -45,6 +51,7 @@
#include "../pit.h"
#include "../mem.h"
#include "../rom.h"
#include "../timer.h"
#include "../device.h"
#include "../nvr.h"
#include "../game/gameport.h"
@@ -56,13 +63,26 @@
#include "../floppy/floppy.h"
#include "../floppy/fdd.h"
#include "../floppy/fdc.h"
#include "../sound/snd_ps1.h"
#include "../sound/sound.h"
#include "../sound/snd_sn76489.h"
#include "../video/video.h"
#include "../video/vid_vga.h"
#include "../video/vid_ti_cf62011.h"
#include "machine.h"
typedef struct {
sn76489_t sn76489;
uint8_t status, ctrl;
int64_t timer_latch, timer_count, timer_enable;
uint8_t fifo[2048];
int fifo_read_idx, fifo_write_idx;
int fifo_threshold;
uint8_t dac_val;
int16_t buffer[SOUNDBUFLEN];
int pos;
} ps1snd_t;
typedef struct {
int model;
@@ -85,6 +105,177 @@ typedef struct {
} ps1_t;
static void
update_irq_status(ps1snd_t *snd)
{
if (((snd->status & snd->ctrl) & 0x12) && (snd->ctrl & 0x01))
picint(1 << 7);
else
picintc(1 << 7);
}
static uint8_t
snd_read(uint16_t port, void *priv)
{
ps1snd_t *snd = (ps1snd_t *)priv;
uint8_t ret = 0xff;
switch (port & 7) {
case 0: /* ADC data */
snd->status &= ~0x10;
update_irq_status(snd);
ret = 0;
break;
case 2: /* status */
ret = snd->status;
ret |= (snd->ctrl & 0x01);
if ((snd->fifo_write_idx - snd->fifo_read_idx) >= 2048)
ret |= 0x08; /* FIFO full */
if (snd->fifo_read_idx == snd->fifo_write_idx)
ret |= 0x04; /* FIFO empty */
break;
case 3: /* FIFO timer */
/*
* The PS/1 Technical Reference says this should return
* thecurrent value, but the PS/1 BIOS and Stunt Island
* expect it not to change.
*/
ret = snd->timer_latch;
break;
case 4:
case 5:
case 6:
case 7:
ret = 0;
}
return(ret);
}
static void
snd_write(uint16_t port, uint8_t val, void *priv)
{
ps1snd_t *snd = (ps1snd_t *)priv;
switch (port & 7) {
case 0: /* DAC output */
if ((snd->fifo_write_idx - snd->fifo_read_idx) < 2048) {
snd->fifo[snd->fifo_write_idx & 2047] = val;
snd->fifo_write_idx++;
}
break;
case 2: /* control */
snd->ctrl = val;
if (! (val & 0x02))
snd->status &= ~0x02;
update_irq_status(snd);
break;
case 3: /* timer reload value */
snd->timer_latch = val;
snd->timer_count = (int64_t) ((0xff-val) * TIMER_USEC);
snd->timer_enable = (val != 0);
break;
case 4: /* almost empty */
snd->fifo_threshold = val * 4;
break;
}
}
static void
snd_update(ps1snd_t *snd)
{
for (; snd->pos < sound_pos_global; snd->pos++)
snd->buffer[snd->pos] = (int8_t)(snd->dac_val ^ 0x80) * 0x20;
}
static void
snd_callback(void *priv)
{
ps1snd_t *snd = (ps1snd_t *)priv;
snd_update(snd);
if (snd->fifo_read_idx != snd->fifo_write_idx) {
snd->dac_val = snd->fifo[snd->fifo_read_idx & 2047];
snd->fifo_read_idx++;
}
if ((snd->fifo_write_idx - snd->fifo_read_idx) == snd->fifo_threshold)
snd->status |= 0x02; /*FIFO almost empty*/
snd->status |= 0x10; /*ADC data ready*/
update_irq_status(snd);
snd->timer_count += snd->timer_latch * TIMER_USEC;
}
static void
snd_get_buffer(int32_t *buffer, int len, void *priv)
{
ps1snd_t *snd = (ps1snd_t *)priv;
int c;
snd_update(snd);
for (c = 0; c < len * 2; c++)
buffer[c] += snd->buffer[c >> 1];
snd->pos = 0;
}
static void *
snd_init(device_t *info)
{
ps1snd_t *snd;
snd = malloc(sizeof(ps1snd_t));
memset(snd, 0x00, sizeof(ps1snd_t));
sn76489_init(&snd->sn76489, 0x0205, 0x0001, SN76496, 4000000);
io_sethandler(0x0200, 1, snd_read,NULL,NULL, snd_write,NULL,NULL, snd);
io_sethandler(0x0202, 6, snd_read,NULL,NULL, snd_write,NULL,NULL, snd);
timer_add(snd_callback, &snd->timer_count, &snd->timer_enable, snd);
sound_add_handler(snd_get_buffer, snd);
return(snd);
}
static void
snd_close(void *priv)
{
ps1snd_t *snd = (ps1snd_t *)priv;
free(snd);
}
static device_t snd_device = {
"PS/1 Audio Card",
0, 0,
snd_init, snd_close, NULL,
NULL,
NULL,
NULL,
NULL
};
static void
recalc_memory(ps1_t *ps)
{
@@ -354,14 +545,14 @@ ps1_common_init(machine_t *model)
nvr_at_init(8);
// if (romset != ROM_IBMPS1_2011)
if (romset != ROM_IBMPS1_2011)
ide_init();
device_add(&keyboard_at_device);
if (romset != ROM_IBMPS1_2133) {
fdc_set_dskchg_activelow();
device_add(&ps1_audio_device);
device_add(&snd_device);
}
/* Audio uses ports 200h and 202-207h, so only initialize gameport on 201h. */