Add a separate build option for the OpenGL renderer

This commit is contained in:
Alexander Babikov
2021-04-26 02:45:20 +05:00
parent b1fb9def6e
commit b4a16437d3
9 changed files with 33 additions and 14 deletions

View File

@@ -529,7 +529,7 @@ load_general(void)
enable_discord = !!config_get_int(cat, "enable_discord", 0);
#endif
#ifdef DEV_BRANCH /* feature-opengl */
#if defined(DEV_BRANCH) && defined(USE_OPENGL)
video_framerate = config_get_int(cat, "video_gl_framerate", -1);
video_vsync = config_get_int(cat, "video_gl_vsync", 0);
strcpy_s(video_shader, sizeof(video_shader), config_get_string(cat, "video_gl_shader", ""));
@@ -1974,7 +1974,7 @@ save_general(void)
config_delete_var(cat, "enable_discord");
#endif
#ifdef DEV_BRANCH /* feature-opengl */
#if defined(DEV_BRANCH) && defined(USE_OPENGL)
if (video_framerate != -1)
config_set_int(cat, "video_gl_framerate", video_framerate);
else