Add a separate build option for the OpenGL renderer
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@@ -207,7 +207,7 @@ int delete_submenu(HMENU parent, HMENU target)
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static void
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show_render_options_menu()
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{
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#ifdef DEV_BRANCH /* feature-opengl */
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#if defined(DEV_BRANCH) && defined(USE_OPENGL)
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static int menu_vidapi = -1;
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static HMENU cur_menu = NULL;
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@@ -288,7 +288,7 @@ ResetAllMenus(void)
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CheckMenuItem(menuMain, IDM_VID_SDL_SW, MF_UNCHECKED);
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CheckMenuItem(menuMain, IDM_VID_SDL_HW, MF_UNCHECKED);
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CheckMenuItem(menuMain, IDM_VID_SDL_OPENGL, MF_UNCHECKED);
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#ifdef DEV_BRANCH /* feature-opengl */
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#if defined(DEV_BRANCH) && defined(USE_OPENGL)
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CheckMenuItem(menuMain, IDM_VID_OPENGL_CORE, MF_UNCHECKED);
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show_render_options_menu();
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#endif
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@@ -738,7 +738,7 @@ MainWindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
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case IDM_VID_SDL_SW:
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case IDM_VID_SDL_HW:
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case IDM_VID_SDL_OPENGL:
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#ifdef DEV_BRANCH /* feature-opengl */
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#if defined(DEV_BRANCH) && defined(USE_OPENGL)
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case IDM_VID_OPENGL_CORE:
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#endif
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#ifdef USE_VNC
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@@ -751,7 +751,7 @@ MainWindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
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show_render_options_menu();
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break;
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#ifdef DEV_BRANCH /* feature-opengl */
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#if defined(DEV_BRANCH) && defined(USE_OPENGL)
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case IDM_VID_GL_FPS_BLITTER:
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case IDM_VID_GL_FPS_25:
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case IDM_VID_GL_FPS_30:
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