Timer counters now 64-bit;
Cleaned up floppy code a lot and reverted to single poller; Fixed segment present bit and limit checking at read/write within segment; The ASUS boards now have memregs too; RTC code improved based on suggestion by Sarah Walker; Fixed SVGA odd/even emulation and added chain odd/even support; Removed non-existent CPU's.
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@@ -1,3 +1,4 @@
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#include <stdint.h>
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#include <stdlib.h>
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#include "ibm.h"
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#include "device.h"
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@@ -55,7 +56,7 @@ char *joystick_get_button_name(int joystick, int id)
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typedef struct gameport_axis_t
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{
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int count;
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int64_t count;
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int axis_nr;
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struct gameport_t *gameport;
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} gameport_axis_t;
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