Small fixes for openal and some dynamic linking stuff. Bug in libopenal.a makes this not work, so we're still on openall.dll ...
This commit is contained in:
@@ -62,7 +62,7 @@ endif
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#########################################################################
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# Nothing should need changing from here on.. #
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#########################################################################
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VPATH = . cpu sound sound/resid-fp video lzf network network/slirp win
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VPATH = . cpu sound sound/resid-fp sound/openal video lzf network network/slirp win
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PLAT = win/
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ifeq ($(X64), y)
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CPP = g++.exe -m64
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@@ -170,12 +170,13 @@ NETOBJ = network.o \
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net_ne2000.o
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SCSIOBJ = scsi.o scsi_disk.o scsi_buslogic.o scsi_aha154x.o
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SNDOBJ = sound.o \
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openal.o \
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dbopl.o nukedopl.o \
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convolve.o convolve-sse.o envelope.o extfilt.o \
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filter.o pot.o sid.o voice.o wave6581__ST.o \
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wave6581_P_T.o wave6581_PS_.o wave6581_PST.o \
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wave8580__ST.o wave8580_P_T.o wave8580_PS_.o \
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wave8580_PST.o wave.o \
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dbopl.o nukedopl.o openal.o \
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snd_speaker.o snd_ps1.o snd_pssj.o \
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snd_adlib.o snd_adlibgold.o snd_ad1848.o \
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snd_sb.o snd_sb_dsp.o snd_cms.o snd_dbopl.o \
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@@ -220,9 +221,11 @@ OBJ = $(MAINOBJ) $(CPUOBJ) $(SYSOBJ) $(DEVOBJ) $(USBOBJ) \
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LZFOBJ = lzf_c.o lzf_d.o
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LIBS = -lddraw -ldinput8 -ldxguid -ld3d9 -ld3dx9 -lopenal.dll \
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-mwindows -lcomctl32 -lwinmm -lwsock32 -liphlpapi -lpsapi \
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-static-libstdc++ -static -lstdc++ -static-libgcc -static -lgcc
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LIBS = -mwindows \
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-lopenal.dll \
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-lddraw -ldinput8 -ldxguid -ld3d9 -ld3dx9 \
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-lcomctl32 -lkernel32 -lwsock32 -lwinmm -liphlpapi -lpsapi \
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-static -lstdc++ -lgcc
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# Build rules.
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@@ -3,6 +3,10 @@
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#include <string.h>
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#include <stdlib.h>
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#ifdef USE_OPENAL
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# undef AL_API
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# undef ALC_API
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# define AL_LIBTYPE_STATIC
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# define ALC_LIBTYPE_STATIC
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# include <AL/al.h>
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# include <AL/alc.h>
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# include <AL/alext.h>
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@@ -11,219 +15,220 @@
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#include "sound.h"
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FILE *allog;
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#define FREQ 48000
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#define BUFLEN SOUNDBUFLEN
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#ifdef USE_OPENAL
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ALuint buffers[4]; /* front and back buffers */
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ALuint buffers_cd[4]; /* front and back buffers */
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static ALuint source[2]; /* audio source */
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#endif
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#define FREQ 48000
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#define BUFLEN SOUNDBUFLEN
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void closeal(void);
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ALvoid alutInit(ALint *argc,ALbyte **argv)
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ALvoid alutInit(ALint *argc,ALbyte **argv)
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{
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ALCcontext *Context;
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ALCdevice *Device;
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ALCcontext *Context;
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ALCdevice *Device;
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/* Open device */
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Device=alcOpenDevice((ALCchar *)"");
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/* Open device */
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Device = alcOpenDevice((ALCchar *)"");
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if (Device != NULL) {
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/* Create context(s) */
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Context=alcCreateContext(Device,NULL);
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/* Set active context */
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alcMakeContextCurrent(Context);
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/* Register extensions */
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Context = alcCreateContext(Device, NULL);
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if (Context != NULL) {
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/* Set active context */
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alcMakeContextCurrent(Context);
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}
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}
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}
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ALvoid alutExit(ALvoid)
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ALvoid alutExit(ALvoid)
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{
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ALCcontext *Context;
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ALCdevice *Device;
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ALCcontext *Context;
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ALCdevice *Device;
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/* Unregister extensions */
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/* Get active context */
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Context=alcGetCurrentContext();
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/* Get active context */
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Context = alcGetCurrentContext();
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if (Context != NULL) {
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/* Get device for active context */
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Device=alcGetContextsDevice(Context);
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/* Disable context */
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alcMakeContextCurrent(NULL);
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Device = alcGetContextsDevice(Context);
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if (Device != NULL) {
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/* Disable context */
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alcMakeContextCurrent(NULL);
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/* Close device */
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alcCloseDevice(Device);
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}
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/* Release context(s) */
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alcDestroyContext(Context);
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/* Close device */
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alcCloseDevice(Device);
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}
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void initalmain(int argc, char *argv[])
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{
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#ifdef USE_OPENAL
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alutInit(0,0);
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atexit(closeal);
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#endif
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}
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}
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void closeal(void)
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{
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#ifdef USE_OPENAL
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alutExit();
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alutExit();
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#endif
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}
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void initalmain(int argc, char *argv[])
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{
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#ifdef USE_OPENAL
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alutInit(0,0);
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atexit(closeal);
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#endif
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}
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void inital(ALvoid)
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{
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#ifdef USE_OPENAL
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int c;
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float buf[BUFLEN*2];
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float cd_buf[CD_BUFLEN*2];
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int16_t buf_int16[BUFLEN*2];
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int16_t cd_buf_int16[CD_BUFLEN*2];
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int c;
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float buf[BUFLEN*2];
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float cd_buf[CD_BUFLEN*2];
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int16_t buf_int16[BUFLEN*2];
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int16_t cd_buf_int16[CD_BUFLEN*2];
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alGenBuffers(4, buffers);
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alGenBuffers(4, buffers_cd);
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alGenBuffers(4, buffers);
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alGenBuffers(4, buffers_cd);
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alGenSources(2, source);
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alGenSources(2, source);
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alSource3f(source[0], AL_POSITION, 0.0, 0.0, 0.0);
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alSource3f(source[0], AL_VELOCITY, 0.0, 0.0, 0.0);
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alSource3f(source[0], AL_DIRECTION, 0.0, 0.0, 0.0);
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alSourcef (source[0], AL_ROLLOFF_FACTOR, 0.0 );
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alSourcei (source[0], AL_SOURCE_RELATIVE, AL_TRUE );
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alSource3f(source[1], AL_POSITION, 0.0, 0.0, 0.0);
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alSource3f(source[1], AL_VELOCITY, 0.0, 0.0, 0.0);
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alSource3f(source[1], AL_DIRECTION, 0.0, 0.0, 0.0);
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alSourcef (source[1], AL_ROLLOFF_FACTOR, 0.0 );
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alSourcei (source[1], AL_SOURCE_RELATIVE, AL_TRUE );
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alSource3f(source[0], AL_POSITION, 0.0, 0.0, 0.0);
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alSource3f(source[0], AL_VELOCITY, 0.0, 0.0, 0.0);
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alSource3f(source[0], AL_DIRECTION, 0.0, 0.0, 0.0);
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alSourcef (source[0], AL_ROLLOFF_FACTOR, 0.0 );
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alSourcei (source[0], AL_SOURCE_RELATIVE, AL_TRUE );
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memset(buf,0,BUFLEN*2*sizeof(float));
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memset(cd_buf,0,BUFLEN*2*sizeof(float));
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alSource3f(source[1], AL_POSITION, 0.0, 0.0, 0.0);
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alSource3f(source[1], AL_VELOCITY, 0.0, 0.0, 0.0);
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alSource3f(source[1], AL_DIRECTION, 0.0, 0.0, 0.0);
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alSourcef (source[1], AL_ROLLOFF_FACTOR, 0.0 );
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alSourcei (source[1], AL_SOURCE_RELATIVE, AL_TRUE );
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for (c = 0; c < 4; c++)
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{
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if (sound_is_float)
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{
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alBufferData(buffers[c], AL_FORMAT_STEREO_FLOAT32, buf, BUFLEN*2*sizeof(float), FREQ);
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alBufferData(buffers_cd[c], AL_FORMAT_STEREO_FLOAT32, cd_buf, CD_BUFLEN*2*sizeof(float), CD_FREQ);
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}
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else
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{
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alBufferData(buffers[c], AL_FORMAT_STEREO16, buf_int16, BUFLEN*2*sizeof(int16_t), FREQ);
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alBufferData(buffers_cd[c], AL_FORMAT_STEREO16, cd_buf_int16, CD_BUFLEN*2*sizeof(int16_t), CD_FREQ);
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}
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}
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memset(buf,0,BUFLEN*2*sizeof(float));
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memset(cd_buf,0,BUFLEN*2*sizeof(float));
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alSourceQueueBuffers(source[0], 4, buffers);
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alSourceQueueBuffers(source[1], 4, buffers_cd);
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alSourcePlay(source[0]);
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alSourcePlay(source[1]);
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for (c = 0; c < 4; c++) {
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if (sound_is_float) {
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alBufferData(buffers[c], AL_FORMAT_STEREO_FLOAT32, buf, BUFLEN*2*sizeof(float), FREQ);
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alBufferData(buffers_cd[c], AL_FORMAT_STEREO_FLOAT32, cd_buf, CD_BUFLEN*2*sizeof(float), CD_FREQ);
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} else {
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alBufferData(buffers[c], AL_FORMAT_STEREO16, buf_int16, BUFLEN*2*sizeof(int16_t), FREQ);
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alBufferData(buffers_cd[c], AL_FORMAT_STEREO16, cd_buf_int16, CD_BUFLEN*2*sizeof(int16_t), CD_FREQ);
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}
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}
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alSourceQueueBuffers(source[0], 4, buffers);
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alSourceQueueBuffers(source[1], 4, buffers_cd);
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alSourcePlay(source[0]);
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alSourcePlay(source[1]);
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#endif
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}
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void givealbuffer(float *buf)
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{
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#ifdef USE_OPENAL
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int processed;
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int state;
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ALuint buffer;
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int processed;
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int state;
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ALuint buffer;
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alGetSourcei(source[0], AL_SOURCE_STATE, &state);
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alGetSourcei(source[0], AL_SOURCE_STATE, &state);
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if (state==0x1014)
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{
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alSourcePlay(source[0]);
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}
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alGetSourcei(source[0], AL_BUFFERS_PROCESSED, &processed);
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if (state==0x1014) {
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alSourcePlay(source[0]);
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}
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alGetSourcei(source[0], AL_BUFFERS_PROCESSED, &processed);
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if (processed>=1)
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{
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alSourceUnqueueBuffers(source[0], 1, &buffer);
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if (processed>=1) {
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alSourceUnqueueBuffers(source[0], 1, &buffer);
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alBufferData(buffer, AL_FORMAT_STEREO_FLOAT32, buf, BUFLEN*2*sizeof(float), FREQ);
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alBufferData(buffer, AL_FORMAT_STEREO_FLOAT32, buf, BUFLEN*2*sizeof(float), FREQ);
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alSourceQueueBuffers(source[0], 1, &buffer);
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}
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alSourceQueueBuffers(source[0], 1, &buffer);
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}
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#endif
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}
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void givealbuffer_int16(int16_t *buf)
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{
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#ifdef USE_OPENAL
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int processed;
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int state;
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ALuint buffer;
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int processed;
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int state;
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ALuint buffer;
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alGetSourcei(source[0], AL_SOURCE_STATE, &state);
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alGetSourcei(source[0], AL_SOURCE_STATE, &state);
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if (state==0x1014)
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{
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alSourcePlay(source[0]);
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}
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alGetSourcei(source[0], AL_BUFFERS_PROCESSED, &processed);
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if (state==0x1014) {
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alSourcePlay(source[0]);
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}
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alGetSourcei(source[0], AL_BUFFERS_PROCESSED, &processed);
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if (processed>=1)
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{
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alSourceUnqueueBuffers(source[0], 1, &buffer);
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if (processed>=1) {
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alSourceUnqueueBuffers(source[0], 1, &buffer);
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alBufferData(buffer, AL_FORMAT_STEREO16, buf, BUFLEN*2*sizeof(int16_t), FREQ);
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alBufferData(buffer, AL_FORMAT_STEREO16, buf, BUFLEN*2*sizeof(int16_t), FREQ);
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alSourceQueueBuffers(source[0], 1, &buffer);
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}
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alSourceQueueBuffers(source[0], 1, &buffer);
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}
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#endif
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}
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void givealbuffer_cd(float *buf)
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{
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#ifdef USE_OPENAL
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int processed;
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int state;
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int processed;
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int state;
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alGetSourcei(source[1], AL_SOURCE_STATE, &state);
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alGetSourcei(source[1], AL_SOURCE_STATE, &state);
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if (state==0x1014)
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{
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alSourcePlay(source[1]);
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}
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alGetSourcei(source[1], AL_BUFFERS_PROCESSED, &processed);
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if (state==0x1014) {
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alSourcePlay(source[1]);
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}
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alGetSourcei(source[1], AL_BUFFERS_PROCESSED, &processed);
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if (processed>=1)
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{
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ALuint buffer;
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if (processed>=1) {
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ALuint buffer;
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alSourceUnqueueBuffers(source[1], 1, &buffer);
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alSourceUnqueueBuffers(source[1], 1, &buffer);
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alBufferData(buffer, AL_FORMAT_STEREO_FLOAT32, buf, CD_BUFLEN*2*sizeof(float), CD_FREQ);
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alBufferData(buffer, AL_FORMAT_STEREO_FLOAT32, buf, CD_BUFLEN*2*sizeof(float), CD_FREQ);
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alSourceQueueBuffers(source[1], 1, &buffer);
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}
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alSourceQueueBuffers(source[1], 1, &buffer);
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}
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#endif
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}
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void givealbuffer_cd_int16(int16_t *buf)
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{
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#ifdef USE_OPENAL
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int processed;
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int state;
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int processed;
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int state;
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alGetSourcei(source[1], AL_SOURCE_STATE, &state);
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alGetSourcei(source[1], AL_SOURCE_STATE, &state);
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if (state==0x1014)
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{
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alSourcePlay(source[1]);
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}
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alGetSourcei(source[1], AL_BUFFERS_PROCESSED, &processed);
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if (state==0x1014) {
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alSourcePlay(source[1]);
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}
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alGetSourcei(source[1], AL_BUFFERS_PROCESSED, &processed);
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if (processed>=1)
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{
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ALuint buffer;
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if (processed>=1) {
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ALuint buffer;
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alSourceUnqueueBuffers(source[1], 1, &buffer);
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alSourceUnqueueBuffers(source[1], 1, &buffer);
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alBufferData(buffer, AL_FORMAT_STEREO16, buf, CD_BUFLEN*2*sizeof(int16_t), CD_FREQ);
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alBufferData(buffer, AL_FORMAT_STEREO16, buf, CD_BUFLEN*2*sizeof(int16_t), CD_FREQ);
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alSourceQueueBuffers(source[1], 1, &buffer);
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}
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alSourceQueueBuffers(source[1], 1, &buffer);
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}
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#endif
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}
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Reference in New Issue
Block a user