Reverted Direct3D to 2048x2048 buffer and suppressed the EGA/(S)VGA overscan, if enabled, in 2048x modes, fixes Direct3D freezes;

Improved the BusLogic incoming mailbox code;
The BusLogic callback is now three-phases and outgoing mailbox interrupts are emulated correctly;
Fixed the CD-ROM command READ DISC INFORMATION (0x51), fixes NetBSD crashing 86Box with segmentation fault when using the AHA-154x;
Added the CD-ROM command PAUSE/RESUME ALT (0xC2).
This commit is contained in:
OBattler
2017-01-24 01:03:23 +01:00
parent bd28cc5e57
commit bc5ac4a699
21 changed files with 308 additions and 278 deletions

View File

@@ -2496,8 +2496,8 @@ void mach64_hwcursor_draw(svga_t *svga, int displine)
uint8_t dat;
uint32_t col0 = mach64->ramdac.pallook[0];
uint32_t col1 = mach64->ramdac.pallook[1];
int y_add = enable_overscan ? 16 : 0;
int x_add = enable_overscan ? 8 : 0;
int y_add = (enable_overscan && !suppress_overscan) ? 16 : 0;
int x_add = (enable_overscan && !suppress_overscan) ? 8 : 0;
offset = svga->hwcursor_latch.xoff;
for (x = 0; x < 64 - svga->hwcursor_latch.xoff; x += 4)