The emulator is now almost completely Unicode - this means all paths and file names used can now use non-Latin characters;

Fixed several NVR- and ROM-related bugs in the process of doing the above.
This commit is contained in:
OBattler
2017-05-06 04:02:03 +02:00
parent cee82642ef
commit c403855a94
48 changed files with 524 additions and 680 deletions

View File

@@ -1,8 +1,9 @@
/* Copyright holders: Sarah Walker
see COPYING for more details
*/
FILE *romfopen(char *fn, char *mode);
int rom_present(char *fn);
FILE *romfopen(wchar_t *fn, wchar_t *mode);
FILE *nvrfopen(wchar_t *fn, wchar_t *mode);
int rom_present(wchar_t *fn);
typedef struct rom_t
{
@@ -11,5 +12,5 @@ typedef struct rom_t
mem_mapping_t mapping;
} rom_t;
int rom_init(rom_t *rom, char *fn, uint32_t address, int size, int mask, int file_offset, uint32_t flags);
int rom_init_interleaved(rom_t *rom, char *fn_low, char *fn_high, uint32_t address, int size, int mask, int file_offset, uint32_t flags);
int rom_init(rom_t *rom, wchar_t *fn, uint32_t address, int size, int mask, int file_offset, uint32_t flags);
int rom_init_interleaved(rom_t *rom, wchar_t *fn_low, wchar_t *fn_high, uint32_t address, int size, int mask, int file_offset, uint32_t flags);