The emulator is now almost completely Unicode - this means all paths and file names used can now use non-Latin characters;
Fixed several NVR- and ROM-related bugs in the process of doing the above.
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@@ -655,7 +655,7 @@ void *sb_16_init()
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int sb_awe32_available()
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{
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return rom_present("roms/awe32.raw");
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return rom_present(L"roms/awe32.raw");
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}
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void *sb_awe32_init()
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