Completely reworked mouse handling - should now be smoother due to there no longer being a multi-layered game of telephone going on with all the various interim coordinate counters, also rewritten the serial mouse emulation ground ground up.
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@@ -256,7 +256,6 @@ main(int argc, char *argv[])
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auto rawInputFilter = WindowsRawInputFilter::Register(main_window);
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if (rawInputFilter) {
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app.installNativeEventFilter(rawInputFilter.get());
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QObject::connect(main_window, &MainWindow::pollMouse, (WindowsRawInputFilter *) rawInputFilter.get(), &WindowsRawInputFilter::mousePoll, Qt::DirectConnection);
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main_window->setSendKeyboardInput(false);
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}
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#endif
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