Another round of cleanups - the main code no longer refers to, let alone uses, anything in the platform folder - completely separated!
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@@ -8,10 +8,11 @@
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*
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* Sound emulation core.
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*
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* Version: @(#)sound.c 1.0.4 2017/09/24
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* Version: @(#)sound.c 1.0.5 2017/10/10
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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*
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* Copyright 2008-2017 Sarah Walker.
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* Copyright 2016,2017 Miran Grca.
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*/
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@@ -24,16 +25,14 @@
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#include "../device.h"
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#include "../timer.h"
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#include "../cdrom/cdrom.h"
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#include "../win/plat_thread.h"
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#include "../plat.h"
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#include "sound.h"
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#include "midi.h"
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#include "snd_opl.h"
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#include "snd_adlib.h"
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#include "snd_adlibgold.h"
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#ifdef DEV_BRANCH
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# ifdef USE_PAS16
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# include "snd_pas16.h"
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# endif
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#if defined(DEV_BRANCH) && defined(USE_PAS16)
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# include "snd_pas16.h"
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#endif
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#include "snd_sb.h"
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#include "snd_sb_dsp.h"
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@@ -64,10 +63,8 @@ static SOUND_CARD sound_cards[] =
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{ "[ISA] Sound Blaster Pro v2", "sbprov2", &sb_pro_v2_device },
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{ "[ISA] Sound Blaster 16", "sb16", &sb_16_device },
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{ "[ISA] Sound Blaster AWE32", "sbawe32", &sb_awe32_device },
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#ifdef DEV_BRANCH
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#ifdef USE_PAS16
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#if defined(DEV_BRANCH) && defined(USE_PAS16)
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{ "[ISA] Pro Audio Spectrum 16","pas16", &pas16_device },
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#endif
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#endif
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{ "[ISA] Windows Sound System", "wss", &wss_device },
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{ "[MCA] Adlib", "adlib_mca", &adlib_mca_device },
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