Cleaned up the mouse interface, added mouse support to VNC, and split off the VNC keymap to vnc_keymap.c with more documenting comments in that file so we can update it as we learn.
This commit is contained in:
7
src/pc.c
7
src/pc.c
@@ -8,7 +8,7 @@
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*
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* Main emulator module where most things are controlled.
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*
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* Version: @(#)pc.c 1.0.31 2017/10/21
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* Version: @(#)pc.c 1.0.32 2017/10/22
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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@@ -132,7 +132,6 @@ wchar_t cfg_path[1024]; /* path (dir) of user data */
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int scrnsz_x = SCREEN_RES_X, /* current screen size, X */
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scrnsz_y = SCREEN_RES_Y; /* current screen size, Y */
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int title_update;
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int mousecapture;
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int64_t main_time;
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@@ -775,7 +774,7 @@ pc_close(thread_t *ptr)
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config_save();
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#if 0
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if (mousecapture) {
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if (mouse_capture) {
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ClipCursor(&oldclip);
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ShowCursor(TRUE);
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}
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@@ -933,7 +932,7 @@ pc_thread(void *param)
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swprintf(temp, sizeof_w(temp),
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L"%ls v%ls - %i%% - %ls - %ls - %ls",
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EMU_NAME_W,EMU_VERSION_W,fps,wmachine,wcpu,
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(!mousecapture) ? plat_get_string(IDS_2077)
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(!mouse_capture) ? plat_get_string(IDS_2077)
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: ((mouse_get_type(mouse_type) & MOUSE_TYPE_3BUTTON) ? plat_get_string(IDS_2078) : plat_get_string(IDS_2079)));
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ui_window_title(temp);
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