Change to logging - when logging is disabled, the logging functions are now #define'd to nothing, so the compiler ignores the lines that call them completely, seems to slightly speed up the emulator; note that the logging in vid_table.c has not been changed yet, because this file on my local tree currently contains other WIP changes.

This commit is contained in:
OBattler
2018-10-19 00:39:32 +02:00
parent d56df03a53
commit cfc626f111
78 changed files with 658 additions and 590 deletions

View File

@@ -44,7 +44,7 @@
* configuration register (CTRL_SPCFG bit set) but have to
* remember that stuff first...
*
* Version: @(#)bugger.c 1.0.12 2018/04/29
* Version: @(#)bugger.c 1.0.13 2018/10/17
*
* Author: Fred N. van Kempen, <decwiz@yahoo.com>
* Copyright 1989-2018 Fred N. van Kempen.
@@ -93,22 +93,22 @@ extern void ui_sb_bugui(char *__str);
#ifdef ENABLE_BUGGER_LOG
int bugger_do_log = ENABLE_BUGGER_LOG;
#endif
static void
bugger_log(const char *format, ...)
bugger_log(const char *fmt, ...)
{
#ifdef ENABLE_BUGGER_LOG
va_list ap;
if (bugger_do_log) {
va_start(ap, format);
pclog_ex(format, ap);
va_start(ap, fmt);
pclog_ex(fmt, ap);
va_end(ap);
}
#endif
}
#else
#define bugger_log(fmt, ...)
#endif
/* Update the system's UI with the actual Bugger status. */