Change to logging - when logging is disabled, the logging functions are now #define'd to nothing, so the compiler ignores the lines that call them completely, seems to slightly speed up the emulator; note that the logging in vid_table.c has not been changed yet, because this file on my local tree currently contains other WIP changes.
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@@ -13,7 +13,7 @@
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* re-merged with the other files. Much of it is generic to
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* all formats.
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*
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* Version: @(#)fdd_img.c 1.0.8 2018/05/09
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* Version: @(#)fdd_img.c 1.0.9 2018/10/18
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*
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* Authors: Fred N. van Kempen, <decwiz@yahoo.com>
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* Miran Grca, <mgrca8@gmail.com>
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@@ -301,13 +301,11 @@ const int gap3_sizes[5][8][48] = { { { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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#ifdef ENABLE_IMG_LOG
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int img_do_log = ENABLE_IMG_LOG;
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#endif
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static void
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img_log(const char *fmt, ...)
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{
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#ifdef ENABLE_IMG_LOG
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va_list ap;
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if (img_do_log)
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@@ -316,8 +314,10 @@ img_log(const char *fmt, ...)
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pclog_ex(fmt, ap);
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va_end(ap);
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}
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#endif
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}
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#else
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#define img_log(fmt, ...)
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#endif
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/* Generic */
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