Change to logging - when logging is disabled, the logging functions are now #define'd to nothing, so the compiler ignores the lines that call them completely, seems to slightly speed up the emulator; note that the logging in vid_table.c has not been changed yet, because this file on my local tree currently contains other WIP changes.

This commit is contained in:
OBattler
2018-10-19 00:39:32 +02:00
parent d56df03a53
commit cfc626f111
78 changed files with 658 additions and 590 deletions

View File

@@ -40,6 +40,8 @@
* Logitech Mouse.exe 6.50
* Microsoft Mouse.com 2.00
* Microsoft Mouse.sys 3.00
* Microsoft Mouse.com 7.04
* Microsoft Mouse.com 8.21J
* Microsoft Windows 1.00 DR5
* Microsoft Windows 3.10.026
* Microsoft Windows NT 3.1
@@ -51,7 +53,7 @@
* Microsoft Windows NT 3.1
* Microsoft Windows 98 SE
*
* Version: @(#)mouse_bus.c 1.0.2 2018/10/09
* Version: @(#)mouse_bus.c 1.0.3 2018/10/17
*
* Authors: Miran Grca, <mgrca8@gmail.com>
* Fred N. van Kempen, <decwiz@yahoo.com>
@@ -144,22 +146,22 @@ typedef struct mouse {
#ifdef ENABLE_MOUSE_BUS_LOG
int bm_do_log = ENABLE_MOUSE_BUS_LOG;
#endif
static void
bm_log(const char *format, ...)
bm_log(const char *fmt, ...)
{
#ifdef ENABLE_MOUSE_BUS_LOG
va_list ap;
if (bm_do_log) {
va_start(ap, format);
pclog_ex(format, ap);
va_start(ap, fmt);
pclog_ex(fmt, ap);
va_end(ap);
}
#endif
}
#else
#define bm_log(fmt, ...)
#endif
/* Handle a READ operation from one of our registers. */