Change to logging - when logging is disabled, the logging functions are now #define'd to nothing, so the compiler ignores the lines that call them completely, seems to slightly speed up the emulator; note that the logging in vid_table.c has not been changed yet, because this file on my local tree currently contains other WIP changes.

This commit is contained in:
OBattler
2018-10-19 00:39:32 +02:00
parent d56df03a53
commit cfc626f111
78 changed files with 658 additions and 590 deletions

View File

@@ -8,7 +8,7 @@
*
* Platform main support module for Windows.
*
* Version: @(#)win.c 1.0.53 2018/10/12
* Version: @(#)win.c 1.0.54 2018/10/18
*
* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
* Miran Grca, <mgrca8@gmail.com>
@@ -107,13 +107,11 @@ static struct {
#ifdef ENABLE_WIN_LOG
int win_do_log = ENABLE_WIN_LOG;
#endif
static void
win_log(const char *fmt, ...)
{
#ifdef ENABLE_WIN_LOG
va_list ap;
if (win_do_log) {
@@ -121,8 +119,10 @@ win_log(const char *fmt, ...)
pclog_ex(fmt, ap);
va_end(ap);
}
#endif
}
#else
#define win_log(fmt, ...)
#endif
static void