Change to logging - when logging is disabled, the logging functions are now #define'd to nothing, so the compiler ignores the lines that call them completely, seems to slightly speed up the emulator; note that the logging in vid_table.c has not been changed yet, because this file on my local tree currently contains other WIP changes.
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@@ -8,7 +8,7 @@
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*
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* Try to load a support DLL.
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*
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* Version: @(#)win_dynld.c 1.0.7 2018/04/29
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* Version: @(#)win_dynld.c 1.0.8 2018/10/18
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*
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* Author: Fred N. van Kempen, <decwiz@yahoo.com>
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*
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@@ -28,13 +28,11 @@
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#ifdef ENABLE_DYNLD_LOG
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int dynld_do_log = ENABLE_DYNLD_LOG;
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#endif
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static void
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dynld_log(const char *fmt, ...)
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{
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#ifdef ENABLE_DYNLD_LOG
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va_list ap;
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if (dynld_do_log) {
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@@ -42,8 +40,10 @@ dynld_log(const char *fmt, ...)
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pclog_ex(fmt, ap);
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va_end(ap);
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}
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#endif
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}
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#else
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#define dynld_log(fmt, ...)
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#endif
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void *
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