Change to logging - when logging is disabled, the logging functions are now #define'd to nothing, so the compiler ignores the lines that call them completely, seems to slightly speed up the emulator; note that the logging in vid_table.c has not been changed yet, because this file on my local tree currently contains other WIP changes.

This commit is contained in:
OBattler
2018-10-19 00:39:32 +02:00
parent d56df03a53
commit cfc626f111
78 changed files with 658 additions and 590 deletions

View File

@@ -8,7 +8,7 @@
*
* Try to load a support DLL.
*
* Version: @(#)win_dynld.c 1.0.7 2018/04/29
* Version: @(#)win_dynld.c 1.0.8 2018/10/18
*
* Author: Fred N. van Kempen, <decwiz@yahoo.com>
*
@@ -28,13 +28,11 @@
#ifdef ENABLE_DYNLD_LOG
int dynld_do_log = ENABLE_DYNLD_LOG;
#endif
static void
dynld_log(const char *fmt, ...)
{
#ifdef ENABLE_DYNLD_LOG
va_list ap;
if (dynld_do_log) {
@@ -42,8 +40,10 @@ dynld_log(const char *fmt, ...)
pclog_ex(fmt, ap);
va_end(ap);
}
#endif
}
#else
#define dynld_log(fmt, ...)
#endif
void *