Temp changes

This commit is contained in:
Cacodemon345
2025-03-10 02:09:40 +06:00
parent 9756fa0406
commit cfe630e523

View File

@@ -132,7 +132,7 @@ OpenGLRendererPCem::create_program(struct shader_program *program)
glw.glGetProgramiv(program->id, GL_INFO_LOG_LENGTH, &maxLength);
char *log = (char *) malloc(maxLength);
glw.glGetProgramInfoLog(program->id, maxLength, &length, log);
QMessageBox::critical((QWidget *) qApp->findChild<QWindow *>(), tr("GLSL Error"), tr("Program not linked:\n%1").arg(log));
throw opengl_init_error_pcem(tr("Program not linked:\n%1").arg(log));
// wx_simple_messagebox("GLSL Error", "Program not linked:\n%s", log);
free(log);
return 0;
@@ -177,10 +177,9 @@ OpenGLRendererPCem::compile_shader(GLenum shader_type, const char *prepend, cons
glw.glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length);
char *log = (char *) malloc(length);
glw.glGetShaderInfoLog(shader, length, &length, log);
QMessageBox::critical((QWidget *) qApp->findChild<QWindow *>(), tr("GLSL Error"), tr("Could not compile shader:\n%1").arg(log));
// wx_simple_messagebox("GLSL Error", "Could not compile shader:\n%s", log);
pclog("Could not compile shader: %s\n", log);
throw opengl_init_error_pcem(tr("Could not compile shader:\n%1").arg(log));
// wx_simple_messagebox("GLSL Error", "Could not compile shader:\n%s", log);
// pclog("Shader: %s\n", program);
free(log);
@@ -580,7 +579,7 @@ OpenGLRendererPCem::load_glslp(glsl_t *glsl, int num_shader, const char *f)
pclog("Load texture %s...\n", file);
if (!load_texture(file, &tex->texture)) {
QMessageBox::critical((QWidget *) qApp->findChild<QWindow *>(), tr("GLSL Error"), tr("Could not load texture: %s").arg(file));
throw opengl_init_error_pcem(tr("Could not load texture: %s").arg(file));
pclog("Could not load texture %s!\n", file);
failed = 1;
break;
@@ -626,7 +625,7 @@ OpenGLRendererPCem::load_glslp(glsl_t *glsl, int num_shader, const char *f)
pclog("Creating pass %u (%s)\n", (i + 1), pass->alias);
pclog("Loading shader %s...\n", shader->shader_fn);
if (!shader->shader_program) {
QMessageBox::critical((QWidget *) qApp->findChild<QWindow *>(), tr("GLSL Error"), tr("Could not load shader: %1").arg(shader->shader_fn));
throw opengl_init_error_pcem(tr("Could not load shader: %1").arg(shader->shader_fn));
// wx_simple_messagebox("GLSL Error", "Could not load shader: %s", shader->shader_fn);
pclog("Could not load shader %s\n", shader->shader_fn);
failed = 1;