(S)VGA: Recalculate pel panning on every line instead of on every frame.

This commit is contained in:
OBattler
2025-06-30 00:36:00 +02:00
parent ad5aa6e52f
commit d8669a5227
2 changed files with 31 additions and 23 deletions

View File

@@ -137,6 +137,7 @@ typedef struct svga_t {
int ps_bit_bug;
int ati_4color;
int vblankend;
int panning_blank;
/*The three variables below allow us to implement memory maps like that seen on a 1MB Trio64 :
0MB-1MB - VRAM