OpenGL error messages are now reported properly
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@@ -182,6 +182,9 @@ private:
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friend class RendererCommon;
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friend class RendererStack; // For UI variable access by non-primary renderer windows.
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friend class WindowsRawInputFilter; // Needed to reload renderers on style sheet changes.
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bool isShowMessage = false;
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};
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#endif // QT_MAINWINDOW_HPP
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